Emotes Menu (#26702)
* Basic emote radial menu * Move out from corvax * Move to UI controller & add to top menu bar and key bind * Make emote play * Add name localization for emotes * Localize chat messages * Fix emote menu * Add categories localization * Fixes * Fix * Add emotes entity blacklist * Fix entity whitelist required all logic * Remove unused wagging emote * Revert sprite * Set default texture for emote icon * Update Resources/keybinds.yml --------- Co-authored-by: Kara <lunarautomaton6@gmail.com>
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@@ -25,6 +25,7 @@ namespace Content.Shared.Input
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public static readonly BoundKeyFunction CycleChatChannelBackward = "CycleChatChannelBackward";
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public static readonly BoundKeyFunction EscapeContext = "EscapeContext";
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public static readonly BoundKeyFunction OpenCharacterMenu = "OpenCharacterMenu";
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public static readonly BoundKeyFunction OpenEmotesMenu = "OpenEmotesMenu";
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public static readonly BoundKeyFunction OpenCraftingMenu = "OpenCraftingMenu";
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public static readonly BoundKeyFunction OpenGuidebook = "OpenGuidebook";
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public static readonly BoundKeyFunction OpenInventoryMenu = "OpenInventoryMenu";
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