Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
* Add BreakOnDropItem, update do afters, remove unnecessary declarations * bola * Changed my mind about the nuke * gennies too * Make the comments more clear. * Sorry for the trailing commas * Revert "Sorry for the trailing commas" This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd. --------- Co-authored-by: plykiya <plykiya@protonmail.com>
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@@ -85,8 +85,7 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
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DistanceThreshold = SharedInteractionSystem.InteractionRange,
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BreakOnDamage = true,
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BreakOnMove = true,
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BreakOnHandChange = false,
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NeedHand = true
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NeedHand = true,
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},
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out var doAfterId);
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@@ -166,7 +165,6 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
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{
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BreakOnDamage = true,
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BreakOnMove = true,
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BreakOnHandChange = false,
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NeedHand = true
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},
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out var doAfterId);
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@@ -245,7 +243,6 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
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{
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DistanceThreshold = SharedInteractionSystem.InteractionRange,
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BreakOnDamage = true,
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BreakOnHandChange = false,
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NeedHand = true
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},
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out var doAfterId);
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@@ -324,8 +321,7 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
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{
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BreakOnDamage = true,
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BreakOnMove = true,
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BreakOnHandChange = false,
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NeedHand = true
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NeedHand = true,
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},
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out var doAfterId);
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