Replace obsolete Tile Access methods (#32508)

* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
This commit is contained in:
MilenVolf
2024-09-29 02:27:47 +03:00
committed by GitHub
parent 0a7b23cd4d
commit 1b9d77a760
18 changed files with 59 additions and 40 deletions

View File

@@ -29,7 +29,7 @@ public sealed partial class ExplosionSystem
Dictionary<Vector2i, NeighborFlag> edges = new();
_gridEdges[ev.EntityUid] = edges;
foreach (var tileRef in grid.GetAllTiles())
foreach (var tileRef in _map.GetAllTiles(ev.EntityUid, grid))
{
if (IsEdge(grid, tileRef.GridIndices, out var dir))
edges.Add(tileRef.GridIndices, dir);