Replace obsolete Tile Access methods (#32508)

* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
This commit is contained in:
MilenVolf
2024-09-29 02:27:47 +03:00
committed by GitHub
parent 0a7b23cd4d
commit 1b9d77a760
18 changed files with 59 additions and 40 deletions

View File

@@ -17,6 +17,7 @@ namespace Content.Shared.SubFloor
{
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
[Dependency] protected readonly SharedMapSystem Map = default!;
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
public override void Initialize()
@@ -92,7 +93,7 @@ namespace Content.Shared.SubFloor
if (args.NewTile.Tile.IsEmpty)
return; // Anything that was here will be unanchored anyways.
UpdateTile(Comp<MapGridComponent>(args.NewTile.GridUid), args.NewTile.GridIndices);
UpdateTile(args.NewTile.GridUid, Comp<MapGridComponent>(args.NewTile.GridUid), args.NewTile.GridIndices);
}
/// <summary>
@@ -104,25 +105,25 @@ namespace Content.Shared.SubFloor
return;
if (xform.Anchored && TryComp<MapGridComponent>(xform.GridUid, out var grid))
component.IsUnderCover = HasFloorCover(grid, grid.TileIndicesFor(xform.Coordinates));
component.IsUnderCover = HasFloorCover(xform.GridUid.Value, grid, Map.TileIndicesFor(xform.GridUid.Value, grid, xform.Coordinates));
else
component.IsUnderCover = false;
UpdateAppearance(uid, component);
}
public bool HasFloorCover(MapGridComponent grid, Vector2i position)
public bool HasFloorCover(EntityUid gridUid, MapGridComponent grid, Vector2i position)
{
// TODO Redo this function. Currently wires on an asteroid are always "below the floor"
var tileDef = (ContentTileDefinition) _tileDefinitionManager[grid.GetTileRef(position).Tile.TypeId];
var tileDef = (ContentTileDefinition) _tileDefinitionManager[Map.GetTileRef(gridUid, grid, position).Tile.TypeId];
return !tileDef.IsSubFloor;
}
private void UpdateTile(MapGridComponent grid, Vector2i position)
private void UpdateTile(EntityUid gridUid, MapGridComponent grid, Vector2i position)
{
var covered = HasFloorCover(grid, position);
var covered = HasFloorCover(gridUid, grid, position);
foreach (var uid in grid.GetAnchoredEntities(position))
foreach (var uid in Map.GetAnchoredEntities(gridUid, grid, position))
{
if (!TryComp(uid, out SubFloorHideComponent? hideComp))
continue;