From 1d98152953f081f57cde8bbeb91fc8a228998f9b Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 26 Jan 2020 16:17:07 +0100 Subject: [PATCH] Fix grabbing things out of storage items doing an attack sometimes. --- Content.Client/GameObjects/EntitySystems/CombatModeSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/EntitySystems/CombatModeSystem.cs b/Content.Client/GameObjects/EntitySystems/CombatModeSystem.cs index 5f8d4a25df..92cdf16b3c 100644 --- a/Content.Client/GameObjects/EntitySystems/CombatModeSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/CombatModeSystem.cs @@ -101,7 +101,7 @@ namespace Content.Client.GameObjects.EntitySystems } // Up. - if (_timeHeld >= AttackTimeThreshold) + if (UseOrAttackIsDown && _timeHeld >= AttackTimeThreshold) { // Attack. SendMsg(ContentKeyFunctions.Attack, BoundKeyState.Down);