Skill progression system [Draft] (#1056)
* fuck all * clean up * remove knowledge books * Update base.yml * cl * fix #991 * fix * Update subgamemodes.yml * manual migration + recipes fix * Update comoss.yml * setup data * setup skills systems * more blacksmithing skills * Update base.yml * Create CP14SkillEffectAction.cs * skill button returns * base graph UI window * skill tree drawing * UI improve * pyro setup * skill trees selection, dragging control * refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic * Create available.png * skill description generation setup * auto parsing skill names and descriptions * Hydrosophistry * water light fire and metamagic ported to skill tre * ice dagger spell returns * Update ice_dagger.yml * delete old files * Update modular_garde.yml * ice arrow spell * link graph with parallax * show experience counter * polish * puf * p * pipap * finally ready to merg? * fix * fix 2
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@@ -24,7 +24,7 @@ public sealed class GameTopMenuBarUIController : UIController
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[Dependency] private readonly SandboxUIController _sandbox = default!;
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[Dependency] private readonly GuidebookUIController _guidebook = default!;
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[Dependency] private readonly EmotesUIController _emotes = default!;
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[Dependency] private readonly CP14KnowledgeUIController _knowledge = default!; //CP14
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[Dependency] private readonly CP14SkillUIController _skill = default!; //CP14
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private GameTopMenuBar? GameTopMenuBar => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>();
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@@ -48,7 +48,7 @@ public sealed class GameTopMenuBarUIController : UIController
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_action.UnloadButton();
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_sandbox.UnloadButton();
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_emotes.UnloadButton();
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_knowledge.UnloadButton(); //CP14
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_skill.UnloadButton(); //CP14
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}
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public void LoadButtons()
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@@ -62,6 +62,6 @@ public sealed class GameTopMenuBarUIController : UIController
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_action.LoadButton();
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_sandbox.LoadButton();
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_emotes.LoadButton();
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_knowledge.LoadButton(); //CP14
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_skill.LoadButton(); //CP14
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}
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}
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@@ -35,11 +35,11 @@
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/>
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<!-- CP14 UI part -->
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<ui:MenuButton
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Name="CP14KnowledgeButton"
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Name="CP14SkillButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/students-cap.svg.192dpi.png'}"
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ToolTip="{Loc 'cp14-game-hud-open-knowledge-menu-button-tooltip'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.CP14OpenKnowledgeMenu}"
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ToolTip="{Loc 'cp14-game-hud-open-skill-menu-button-tooltip'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.CP14OpenSkillMenu}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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