24
Content.Shared/Physics/FrictionController.cs
Normal file
24
Content.Shared/Physics/FrictionController.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Physics;
|
||||
|
||||
namespace Content.Shared.Physics
|
||||
{
|
||||
public abstract class FrictionController : VirtualController
|
||||
{
|
||||
[Dependency] private readonly IPhysicsManager _physicsManager = default!;
|
||||
|
||||
public override void UpdateAfterProcessing()
|
||||
{
|
||||
base.UpdateAfterProcessing();
|
||||
|
||||
if (ControlledComponent != null && !_physicsManager.IsWeightless(ControlledComponent.Owner.Transform.Coordinates))
|
||||
{
|
||||
LinearVelocity *= 0.85f;
|
||||
if (MathF.Abs(LinearVelocity.Length) < 1f)
|
||||
Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user