From 1fe7e90da876c9ecf7de83af2133c39be576d421 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 20 Sep 2018 19:12:31 +0200 Subject: [PATCH] Apparently I forgot to push c20r and laser sprites. --- Resources/Prototypes/Entities/Weapons.yml | 21 +++++++++++++----- .../Textures/Objects/c20r.rsi/c20r-0.png | Bin 0 -> 505 bytes .../Textures/Objects/c20r.rsi/c20r-12.png | Bin 0 -> 506 bytes .../Textures/Objects/c20r.rsi/c20r-16.png | Bin 0 -> 498 bytes .../Textures/Objects/c20r.rsi/c20r-20.png | Bin 0 -> 490 bytes .../Textures/Objects/c20r.rsi/c20r-4.png | Bin 0 -> 509 bytes .../Textures/Objects/c20r.rsi/c20r-8.png | Bin 0 -> 510 bytes Resources/Textures/Objects/c20r.rsi/c20r.png | Bin 0 -> 445 bytes .../Textures/Objects/c20r.rsi/inhand-left.png | Bin 0 -> 613 bytes .../Objects/c20r.rsi/inhand-right.png | Bin 0 -> 624 bytes Resources/Textures/Objects/c20r.rsi/meta.json | 1 + .../Objects/laser_retro.rsi/0-inhand-left.png | Bin 0 -> 451 bytes .../laser_retro.rsi/0-inhand-right.png | Bin 0 -> 461 bytes .../Textures/Objects/laser_retro.rsi/0.png | Bin 0 -> 519 bytes .../laser_retro.rsi/100-inhand-left.png | Bin 0 -> 451 bytes .../laser_retro.rsi/100-inhand-right.png | Bin 0 -> 437 bytes .../Textures/Objects/laser_retro.rsi/100.png | Bin 0 -> 538 bytes .../laser_retro.rsi/25-inhand-left.png | Bin 0 -> 469 bytes .../laser_retro.rsi/25-inhand-right.png | Bin 0 -> 474 bytes .../Textures/Objects/laser_retro.rsi/25.png | Bin 0 -> 533 bytes .../laser_retro.rsi/50-inhand-left.png | Bin 0 -> 479 bytes .../laser_retro.rsi/50-inhand-right.png | Bin 0 -> 479 bytes .../Textures/Objects/laser_retro.rsi/50.png | Bin 0 -> 538 bytes .../laser_retro.rsi/75-inhand-left.png | Bin 0 -> 451 bytes .../laser_retro.rsi/75-inhand-right.png | Bin 0 -> 437 bytes .../Textures/Objects/laser_retro.rsi/75.png | Bin 0 -> 536 bytes .../Objects/laser_retro.rsi/meta.json | 1 + 27 files changed, 17 insertions(+), 6 deletions(-) create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-0.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-12.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-16.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-20.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-4.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r-8.png create mode 100644 Resources/Textures/Objects/c20r.rsi/c20r.png create mode 100644 Resources/Textures/Objects/c20r.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/c20r.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/c20r.rsi/meta.json create mode 100644 Resources/Textures/Objects/laser_retro.rsi/0-inhand-left.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/0-inhand-right.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/0.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/100-inhand-left.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/100-inhand-right.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/100.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/25-inhand-left.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/25-inhand-right.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/25.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/50-inhand-left.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/50-inhand-right.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/50.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/75-inhand-left.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/75-inhand-right.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/75.png create mode 100644 Resources/Textures/Objects/laser_retro.rsi/meta.json diff --git a/Resources/Prototypes/Entities/Weapons.yml b/Resources/Prototypes/Entities/Weapons.yml index 243e24a1cf..21ca07414d 100644 --- a/Resources/Prototypes/Entities/Weapons.yml +++ b/Resources/Prototypes/Entities/Weapons.yml @@ -1,30 +1,39 @@ - type: entity - name: "LASER" + name: Laser Gun parent: BaseItem id: LaserItem description: A weapon using light amplified by the stimulated emission of radiation components: - type: Sprite - texture: Objects/gun.png + sprite: Objects/laser_retro.rsi + state: 100 - type: Icon - texture: Objects/gun.png + sprite: Objects/laser_retro.rsi + state: 100 - type: HitscanWeapon - type: Item Size: 24 + sprite: Objects/laser_retro.rsi + prefix: 100 + - type: entity - name: GUN + name: C-20r Sub Machine Gun parent: BaseItem id: GUNITEM description: A rooty tooty point and shooty components: - type: Sprite - texture: Objects/projectileweapon.png + sprite: Objects/c20r.rsi + state: c20r-20 - type: Icon - texture: Objects/projectileweapon.png + sprite: Objects/c20r.rsi + state: c20r-20 - type: ProjectileWeapon - type: Item Size: 24 + sprite: Objects/c20r.rsi + - type: entity name: Spear 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