Renders reagent grinders over lights (#31218)

* Adds a new layer to DrawDepth.cs for use with objects similar to the reagent grinder and properly summarises its uses

* applies new layer in DrawDepth.cs to reagent_grinder.yml

* Fix merge conflict

* oops
This commit is contained in:
3nderall
2025-05-03 04:27:20 +00:00
committed by GitHub
parent 0d0eeb2afa
commit 213a9ef36d
2 changed files with 16 additions and 12 deletions

View File

@@ -32,7 +32,7 @@
- TabletopMachineLayer
- type: Sprite
sprite: Structures/Machines/grinder.rsi
drawdepth: SmallObjects
drawdepth: LargeObjects
snapCardinals: true
offset: "0.0,0.4"
layers: