From 2194e2546ce77dcd031d356de7e9508686e1f987 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Mon, 8 Mar 2021 15:11:45 +1100 Subject: [PATCH] Fix AME (#3579) Co-authored-by: Metal Gear Sloth --- .../Constructible/Specific/Engines/AME/controller.yml | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml index a90fe00c79..fe1cb69049 100644 --- a/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml +++ b/Resources/Prototypes/Entities/Constructible/Specific/Engines/AME/controller.yml @@ -11,15 +11,18 @@ sprite: Constructible/Power/ame_controller.rsi state: control - type: Physics - # Mass of 1? Unmovable. Mass of 25? Fine. What on earth is going on? mass: 25 fixtures: - shape: - !type:PhysShapeAabb {} + !type:PhysShapeAabb + bounds: "-0.45, -0.45, 0.45, 0.45" layer: - Opaque - Impassable - - MobImpassable + - VaultImpassable + - SmallImpassable + mask: + - Impassable - VaultImpassable - SmallImpassable - type: Damageable