decal system & crayons (#5183)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
This commit is contained in:
@@ -72,16 +72,4 @@ namespace Content.Shared.Crayon
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Color = color;
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}
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}
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[Serializable, NetSerializable, Prototype("crayonDecal")]
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public class CrayonDecalPrototype : IPrototype
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{
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[ViewVariables]
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[DataField("id", required: true)]
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public string ID { get; } = default!;
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[DataField("spritePath")] public string SpritePath { get; } = string.Empty;
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[DataField("decals")] public List<string> Decals { get; } = new();
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}
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}
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38
Content.Shared/Decals/Decal.cs
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38
Content.Shared/Decals/Decal.cs
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@@ -0,0 +1,38 @@
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using System;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Decals
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{
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[Serializable, NetSerializable]
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[DataDefinition]
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public class Decal
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{
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[DataField("coordinates")] public readonly Vector2 Coordinates = Vector2.Zero;
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[DataField("id")] public readonly string Id = string.Empty;
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[DataField("color")] public readonly Color? Color;
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[DataField("angle")] public readonly Angle Angle = Angle.Zero;
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[DataField("zIndex")] public readonly int ZIndex;
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[DataField("cleanable")] public bool Cleanable;
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public Decal() {}
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public Decal(Vector2 coordinates, string id, Color? color, Angle angle, int zIndex, bool cleanable)
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{
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Coordinates = coordinates;
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Id = id;
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Color = color;
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Angle = angle;
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ZIndex = zIndex;
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Cleanable = cleanable;
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}
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public Decal WithCoordinates(Vector2 coordinates) => new(coordinates, Id, Color, Angle, ZIndex, Cleanable);
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public Decal WithId(string id) => new(Coordinates, id, Color, Angle, ZIndex, Cleanable);
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public Decal WithColor(Color? color) => new(Coordinates, Id, color, Angle, ZIndex, Cleanable);
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public Decal WithRotation(Angle angle) => new(Coordinates, Id, Color, angle, ZIndex, Cleanable);
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public Decal WithZIndex(int zIndex) => new(Coordinates, Id, Color, Angle, zIndex, Cleanable);
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public Decal WithCleanable(bool cleanable) => new(Coordinates, Id, Color, Angle, ZIndex, cleanable);
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}
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}
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15
Content.Shared/Decals/DecalChunkUpdateEvent.cs
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15
Content.Shared/Decals/DecalChunkUpdateEvent.cs
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@@ -0,0 +1,15 @@
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using System;
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Decals
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{
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[Serializable, NetSerializable]
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public class DecalChunkUpdateEvent : EntityEventArgs
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{
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public Dictionary<GridId, Dictionary<Vector2i, Dictionary<uint, Decal>>> Data = new();
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}
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}
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@@ -0,0 +1,74 @@
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using System.Collections.Generic;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Result;
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using Robust.Shared.Serialization.Markdown;
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using Robust.Shared.Serialization.Markdown.Mapping;
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using Robust.Shared.Serialization.Markdown.Validation;
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using Robust.Shared.Serialization.TypeSerializers.Interfaces;
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namespace Content.Shared.Decals
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{
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[TypeSerializer]
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public class DecalGridChunkCollectionTypeSerializer : ITypeSerializer<DecalGridComponent.DecalGridChunkCollection, MappingDataNode>
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{
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public ValidationNode Validate(ISerializationManager serializationManager, MappingDataNode node,
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IDependencyCollection dependencies, ISerializationContext? context = null)
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{
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return serializationManager.ValidateNode<Dictionary<Vector2i, Dictionary<uint, Decal>>>(node, context);
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}
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public DeserializationResult Read(ISerializationManager serializationManager, MappingDataNode node,
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IDependencyCollection dependencies, bool skipHook, ISerializationContext? context = null)
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{
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//todo this read method does not support pushing inheritance
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var dictionary =
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serializationManager.ReadValueOrThrow<Dictionary<Vector2i, Dictionary<uint, Decal>>>(node, context, skipHook);
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var uids = new SortedSet<uint>();
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var uidChunkMap = new Dictionary<uint, Vector2i>();
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foreach (var (indices, decals) in dictionary)
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{
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foreach (var (uid, _) in decals)
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{
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uids.Add(uid);
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uidChunkMap[uid] = indices;
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}
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}
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var uidMap = new Dictionary<uint, uint>();
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uint nextIndex = 0;
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foreach (var uid in uids)
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{
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uidMap[uid] = nextIndex++;
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}
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var newDict = new Dictionary<Vector2i, Dictionary<uint, Decal>>();
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foreach (var (oldUid, newUid) in uidMap)
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{
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var indices = uidChunkMap[oldUid];
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if(!newDict.ContainsKey(indices))
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newDict[indices] = new();
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newDict[indices][newUid] = dictionary[indices][oldUid];
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}
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return new DeserializedValue<DecalGridComponent.DecalGridChunkCollection>(
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new DecalGridComponent.DecalGridChunkCollection(newDict){NextUid = nextIndex});
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}
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public DataNode Write(ISerializationManager serializationManager, DecalGridComponent.DecalGridChunkCollection value, bool alwaysWrite = false,
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ISerializationContext? context = null)
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{
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return serializationManager.WriteValue(value.ChunkCollection, alwaysWrite, context);
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}
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public DecalGridComponent.DecalGridChunkCollection Copy(ISerializationManager serializationManager, DecalGridComponent.DecalGridChunkCollection source,
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DecalGridComponent.DecalGridChunkCollection target, bool skipHook, ISerializationContext? context = null)
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{
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var dict = serializationManager.Copy(source.ChunkCollection, target.ChunkCollection, context, skipHook)!;
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return new DecalGridComponent.DecalGridChunkCollection(dict) {NextUid = source.NextUid};
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}
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}
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}
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23
Content.Shared/Decals/DecalGridComponent.cs
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23
Content.Shared/Decals/DecalGridComponent.cs
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@@ -0,0 +1,23 @@
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using System.Collections.Generic;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Decals
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{
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[RegisterComponent]
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[Friend(typeof(SharedDecalSystem))]
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public class DecalGridComponent : Component
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{
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public override string Name => "DecalGrid";
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[DataField("chunkCollection", serverOnly: true)]
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public DecalGridChunkCollection ChunkCollection = new(new ());
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public record DecalGridChunkCollection(Dictionary<Vector2i, Dictionary<uint, Decal>> ChunkCollection)
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{
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public uint NextUid;
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}
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}
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}
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15
Content.Shared/Decals/DecalPrototype.cs
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15
Content.Shared/Decals/DecalPrototype.cs
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@@ -0,0 +1,15 @@
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using System.Collections.Generic;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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namespace Content.Shared.Decals
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{
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[Prototype("decal")]
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public class DecalPrototype : IPrototype
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{
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[DataField("id")] public string ID { get; } = null!;
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[DataField("sprite")] public SpriteSpecifier Sprite { get; } = SpriteSpecifier.Invalid;
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[DataField("tags")] public List<string> Tags = new();
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}
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}
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153
Content.Shared/Decals/SharedDecalSystem.cs
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153
Content.Shared/Decals/SharedDecalSystem.cs
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@@ -0,0 +1,153 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Robust.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Decals
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{
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public abstract class SharedDecalSystem : EntitySystem
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{
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[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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[Dependency] protected readonly IMapManager MapManager = default!;
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protected readonly Dictionary<GridId, Dictionary<uint, Vector2i>> ChunkIndex = new();
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public const int ChunkSize = 32;
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public static Vector2i GetChunkIndices(Vector2 coordinates) => new ((int) Math.Floor(coordinates.X / ChunkSize), (int) Math.Floor(coordinates.Y / ChunkSize));
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private float _viewSize;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GridInitializeEvent>(OnGridInitialize);
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_configurationManager.OnValueChanged(CVars.NetMaxUpdateRange, OnPvsRangeChanged, true);
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_configurationManager.UnsubValueChanged(CVars.NetMaxUpdateRange, OnPvsRangeChanged);
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}
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private void OnPvsRangeChanged(float obj)
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{
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_viewSize = obj * 2f;
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}
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private void OnGridInitialize(GridInitializeEvent msg)
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{
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var comp = EntityManager.EnsureComponent<DecalGridComponent>(MapManager.GetGrid(msg.GridId).GridEntityId);
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ChunkIndex[msg.GridId] = new();
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foreach (var (indices, decals) in comp.ChunkCollection.ChunkCollection)
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{
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foreach (var uid in decals.Keys)
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{
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ChunkIndex[msg.GridId][uid] = indices;
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}
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}
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}
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protected DecalGridComponent.DecalGridChunkCollection DecalGridChunkCollection(GridId gridId) => EntityManager
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.GetComponent<DecalGridComponent>(MapManager.GetGrid(gridId).GridEntityId).ChunkCollection;
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protected Dictionary<Vector2i, Dictionary<uint, Decal>> ChunkCollection(GridId gridId) => DecalGridChunkCollection(gridId).ChunkCollection;
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protected virtual void DirtyChunk(GridId id, Vector2i chunkIndices) {}
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protected bool RemoveDecalInternal(GridId gridId, uint uid)
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{
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if (!RemoveDecalHook(gridId, uid)) return false;
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (!chunkCollection.TryGetValue(indices, out var chunk) || !chunk.Remove(uid))
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{
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return false;
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}
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if (chunkCollection[indices].Count == 0)
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chunkCollection.Remove(indices);
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ChunkIndex[gridId]?.Remove(uid);
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DirtyChunk(gridId, indices);
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return true;
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}
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protected virtual bool RemoveDecalHook(GridId gridId, uint uid) => true;
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private (Box2 view, MapId mapId) CalcViewBounds(in EntityUid euid)
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{
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var xform = EntityManager.GetComponent<TransformComponent>(euid);
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var view = Box2.UnitCentered.Scale(_viewSize).Translated(xform.WorldPosition);
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var map = xform.MapID;
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return (view, map);
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}
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protected Dictionary<GridId, HashSet<Vector2i>> GetChunksForViewers(HashSet<EntityUid> viewers)
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{
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var chunks = new Dictionary<GridId, HashSet<Vector2i>>();
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foreach (var viewerUid in viewers)
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{
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var (bounds, mapId) = CalcViewBounds(viewerUid);
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MapManager.FindGridsIntersectingEnumerator(mapId, bounds, out var gridsEnumerator, true);
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while(gridsEnumerator.MoveNext(out var grid))
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{
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if(!chunks.ContainsKey(grid.Index))
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chunks[grid.Index] = new();
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var enumerator = new ChunkIndicesEnumerator(grid.InvWorldMatrix.TransformBox(bounds), ChunkSize);
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while (enumerator.MoveNext(out var indices))
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{
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chunks[grid.Index].Add(indices.Value);
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}
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}
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}
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return chunks;
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}
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}
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internal struct ChunkIndicesEnumerator
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{
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private Vector2i _chunkLB;
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private Vector2i _chunkRT;
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private int _xIndex;
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private int _yIndex;
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internal ChunkIndicesEnumerator(Box2 localAABB, int chunkSize)
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{
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_chunkLB = new Vector2i((int)Math.Floor(localAABB.Left / chunkSize), (int)Math.Floor(localAABB.Bottom / chunkSize));
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_chunkRT = new Vector2i((int)Math.Floor(localAABB.Right / chunkSize), (int)Math.Floor(localAABB.Top / chunkSize));
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_xIndex = _chunkLB.X;
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_yIndex = _chunkLB.Y;
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}
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public bool MoveNext([NotNullWhen(true)] out Vector2i? indices)
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{
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if (_yIndex > _chunkRT.Y)
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{
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_yIndex = _chunkLB.Y;
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_xIndex += 1;
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}
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indices = new Vector2i(_xIndex, _yIndex);
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_yIndex += 1;
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return _xIndex <= _chunkRT.X;
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}
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}
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}
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