From 227c44561b576a2efae68c30b3a860f921241faf Mon Sep 17 00:00:00 2001 From: Morb <14136326+Morb0@users.noreply.github.com> Date: Thu, 7 Aug 2025 13:57:58 -0700 Subject: [PATCH] Alert sprite size fix (#1637) * Directly use vanilla alerts & make stamina as custom * Fix mix size for alert of 96px * Revert "Directly use vanilla alerts & make stamina as custom" This reverts commit 3298202f8a3965889dd4dc5cee0ee0b907335863. * Update AlertsUI.xaml --------- Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com> --- .../UserInterface/Systems/Alerts/Controls/AlertControl.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/UserInterface/Systems/Alerts/Controls/AlertControl.cs b/Content.Client/UserInterface/Systems/Alerts/Controls/AlertControl.cs index fe22ebba40..1f8ba5df54 100644 --- a/Content.Client/UserInterface/Systems/Alerts/Controls/AlertControl.cs +++ b/Content.Client/UserInterface/Systems/Alerts/Controls/AlertControl.cs @@ -63,7 +63,7 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls _icon = new SpriteView { Scale = new Vector2(2, 2), - MaxSize = new Vector2(64, 64), + MaxSize = new Vector2(96, 96), // CP14 Custom alert size Stretch = SpriteView.StretchMode.None, HorizontalAlignment = HAlignment.Left };