Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
# Conflicts: # .github/PULL_REQUEST_TEMPLATE.md # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Hands/Systems/HandsSystem.cs # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Shared/Hands/Components/HandsComponent.cs # Content.Shared/Inventory/InventoryComponent.cs # Content.Shared/Storage/StorageComponent.cs # Resources/Prototypes/Accents/word_replacements.yml # Resources/Prototypes/Entities/Mobs/Player/human.yml # Resources/Prototypes/Maps/Pools/default.yml # Resources/Prototypes/Maps/fland.yml # Resources/Prototypes/Maps/oasis.yml # Resources/Prototypes/Maps/packed.yml # Resources/Prototypes/Maps/saltern.yml
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@@ -123,6 +123,13 @@ namespace Content.Shared.Storage
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public StorageDefaultOrientation? DefaultStorageOrientation;
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/// <summary>
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/// If true, sets StackVisuals.Hide to true when the container is closed
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/// Used in cases where there are sprites that are shown when the container is open but not
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/// when it is closed
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/// </summary>
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[DataField]
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public bool HideStackVisualsWhenClosed = true;
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/// <summary>
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/// these items will be interrupted as early as the attempted interaction stage. Allows you to use some tools
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