Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
# Conflicts: # .github/PULL_REQUEST_TEMPLATE.md # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Hands/Systems/HandsSystem.cs # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Shared/Hands/Components/HandsComponent.cs # Content.Shared/Inventory/InventoryComponent.cs # Content.Shared/Storage/StorageComponent.cs # Resources/Prototypes/Accents/word_replacements.yml # Resources/Prototypes/Entities/Mobs/Player/human.yml # Resources/Prototypes/Maps/Pools/default.yml # Resources/Prototypes/Maps/fland.yml # Resources/Prototypes/Maps/oasis.yml # Resources/Prototypes/Maps/packed.yml # Resources/Prototypes/Maps/saltern.yml
This commit is contained in:
@@ -1,4 +1,4 @@
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- type: gameMapPool
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id: DefaultMapPool
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maps:
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- Dev
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- Dev
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@@ -1 +1,62 @@
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# Not used in CP14
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- type: gameMap
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id: Fland
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mapName: 'Fland Installation'
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mapPath: /Maps/fland.yml
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minPlayers: 70
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stations:
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Fland:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Fland Installation {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: 'B'
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
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- type: StationCargoShuttle
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path: /Maps/Shuttles/cargo_fland.yml
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 2, 2 ]
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Botanist: [ 3, 3 ]
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Chef: [ 2, 2 ]
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Janitor: [ 3, 3 ]
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Chaplain: [ 1, 1 ]
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Librarian: [ 1, 1 ]
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ServiceWorker: [ 2, 2 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 3, 3 ]
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StationEngineer: [ 5, 5 ]
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TechnicalAssistant: [ 4, 4 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 3, 3 ]
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MedicalDoctor: [ 6, 6 ]
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Paramedic: [ 2, 2 ]
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MedicalIntern: [ 4, 4 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 5, 5 ]
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ResearchAssistant: [ 6, 6 ]
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Borg: [ 2, 2 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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SecurityOfficer: [ 8, 8 ]
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Detective: [ 1, 1 ]
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SecurityCadet: [ 4, 4 ]
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Lawyer: [ 2, 2 ]
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 3, 3 ]
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CargoTechnician: [ 4, 4 ]
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#civilian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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@@ -1 +1,63 @@
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# Not used in CP14
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- type: gameMap
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id: Oasis
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mapName: 'Oasis'
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mapPath: /Maps/oasis.yml
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minPlayers: 70
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stations:
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Oasis:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Oasis {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: 'B'
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/Shuttles/emergency_accordia.yml
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 2, 2 ]
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Botanist: [ 2, 3 ]
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Chef: [ 2, 2 ]
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Janitor: [ 3, 3 ]
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Chaplain: [ 1, 1 ]
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Librarian: [ 1, 1 ]
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ServiceWorker: [ 2, 2 ]
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Zookeeper: [ 1, 1 ]
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Reporter: [ 1, 1 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 3, 3 ]
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StationEngineer: [ 5, 5 ]
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TechnicalAssistant: [ 4, 4 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 2, 2 ]
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MedicalDoctor: [ 6, 6 ]
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Paramedic: [ 2, 2 ]
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MedicalIntern: [ 4, 4 ]
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Psychologist: [ 1, 1 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 5, 5 ]
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ResearchAssistant: [ 6, 6 ]
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Borg: [ 2, 2 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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SecurityOfficer: [ 8, 8 ]
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Detective: [ 1, 1 ]
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SecurityCadet: [ 4, 4 ]
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Lawyer: [ 3, 3 ]
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 3, 3 ]
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CargoTechnician: [ 4, 4 ]
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#civilian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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@@ -1 +1,59 @@
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# Not used in CP14
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- type: gameMap
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id: Packed
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mapName: 'Packed'
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mapPath: /Maps/packed.yml
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minPlayers: 5
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maxPlayers: 40
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stations:
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Packed:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Packed {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: 'VG'
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 1, 1 ]
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Botanist: [ 1, 2 ]
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Chef: [ 1, 1 ]
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Janitor: [ 1, 2 ]
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Chaplain: [ 1, 1 ]
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Librarian: [ 1, 1 ]
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ServiceWorker: [ 2, 2 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 2, 2 ]
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StationEngineer: [ 4, 4 ]
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TechnicalAssistant: [ 3, 3 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 2, 2 ]
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MedicalDoctor: [ 3, 3 ]
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MedicalIntern: [ 2, 2 ]
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Paramedic: [ 1, 1 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 4, 4 ]
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ResearchAssistant: [ 2, 2 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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SecurityOfficer: [ 4, 4 ]
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Detective: [ 1, 1 ]
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SecurityCadet: [ 2, 2 ]
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Lawyer: [ 1, 1 ]
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 2, 2 ]
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CargoTechnician: [ 2, 2 ]
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#civilian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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Borg: [ 1 , 1 ]
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@@ -1 +1,60 @@
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# Not used in CP14
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- type: gameMap
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id: Saltern
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mapName: 'Saltern'
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mapPath: /Maps/saltern.yml
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minPlayers: 0
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maxPlayers: 35
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fallback: true
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stations:
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Saltern:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Saltern {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: '14'
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- type: StationJobs
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availableJobs:
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#service
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Captain: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Bartender: [ 1, 1 ]
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Botanist: [ 1, 2 ]
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Chef: [ 1, 1 ]
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Janitor: [ 1, 1 ]
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Chaplain: [ 1, 1 ]
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Librarian: [ 1, 1 ]
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ServiceWorker: [ 2, 2 ]
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#engineering
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ChiefEngineer: [ 1, 1 ]
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AtmosphericTechnician: [ 2, 2 ]
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StationEngineer: [ 4, 4 ]
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TechnicalAssistant: [ 4, 4 ]
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#medical
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ChiefMedicalOfficer: [ 1, 1 ]
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Chemist: [ 2, 2 ]
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MedicalDoctor: [ 3, 3 ]
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MedicalIntern: [ 4, 4 ]
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Paramedic: [ 1, 1 ]
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#science
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 4, 4 ]
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ResearchAssistant: [ 2, 2 ]
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Borg: [ 2, 2 ]
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#security
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HeadOfSecurity: [ 1, 1 ]
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Warden: [ 1, 1 ]
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Detective: [ 1, 1 ]
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SecurityOfficer: [ 4, 4 ]
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SecurityCadet: [ 4, 4 ]
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#supply
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Quartermaster: [ 1, 1 ]
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SalvageSpecialist: [ 1, 3 ]
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CargoTechnician: [ 2, 2 ]
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#civillian
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Passenger: [ -1, -1 ]
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Clown: [ 1, 1 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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@@ -1,11 +0,0 @@
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- type: gameMap
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id: NukieOutpost
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mapName: Nukie Outpost
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mapPath: /Maps/Nonstations/nukieplanet.yml
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minPlayers: 0
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stations:
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SyndicateOutpost:
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stationProto: StandardNukieOutpost
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components:
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- type: StationNameSetup
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mapNameTemplate: "Nukie Outpost"
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