Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream

# Conflicts:
#	.github/PULL_REQUEST_TEMPLATE.md
#	Content.Client/Clothing/ClientClothingSystem.cs
#	Content.Client/Hands/Systems/HandsSystem.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Shared/Hands/Components/HandsComponent.cs
#	Content.Shared/Inventory/InventoryComponent.cs
#	Content.Shared/Storage/StorageComponent.cs
#	Resources/Prototypes/Accents/word_replacements.yml
#	Resources/Prototypes/Entities/Mobs/Player/human.yml
#	Resources/Prototypes/Maps/Pools/default.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/oasis.yml
#	Resources/Prototypes/Maps/packed.yml
#	Resources/Prototypes/Maps/saltern.yml
This commit is contained in:
Ed
2024-07-23 12:24:42 +03:00
494 changed files with 41440 additions and 41010 deletions

View File

@@ -1,4 +1,4 @@
- type: gameMapPool
id: DefaultMapPool
maps:
- Dev
- Dev

View File

@@ -1 +1,62 @@
# Not used in CP14
- type: gameMap
id: Fland
mapName: 'Fland Installation'
mapPath: /Maps/fland.yml
minPlayers: 70
stations:
Fland:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Fland Installation {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'B'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
- type: StationCargoShuttle
path: /Maps/Shuttles/cargo_fland.yml
- type: StationJobs
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 3, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 3, 3 ]
MedicalDoctor: [ 6, 6 ]
Paramedic: [ 2, 2 ]
MedicalIntern: [ 4, 4 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 6, 6 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 8, 8 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 4, 4 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]

View File

@@ -1 +1,63 @@
# Not used in CP14
- type: gameMap
id: Oasis
mapName: 'Oasis'
mapPath: /Maps/oasis.yml
minPlayers: 70
stations:
Oasis:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Oasis {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'B'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_accordia.yml
- type: StationJobs
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 2, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 3, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
Zookeeper: [ 1, 1 ]
Reporter: [ 1, 1 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 6, 6 ]
Paramedic: [ 2, 2 ]
MedicalIntern: [ 4, 4 ]
Psychologist: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 6, 6 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 8, 8 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 3, 3 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 4, 4 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]

View File

@@ -1 +1,59 @@
# Not used in CP14
- type: gameMap
id: Packed
mapName: 'Packed'
mapPath: /Maps/packed.yml
minPlayers: 5
maxPlayers: 40
stations:
Packed:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Packed {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'VG'
- type: StationJobs
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 1, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 3, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 2, 2 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 2, 2 ]
Lawyer: [ 1, 1 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 2, 2 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Borg: [ 1 , 1 ]

View File

@@ -1 +1,60 @@
# Not used in CP14
- type: gameMap
id: Saltern
mapName: 'Saltern'
mapPath: /Maps/saltern.yml
minPlayers: 0
maxPlayers: 35
fallback: true
stations:
Saltern:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Saltern {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationJobs
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 1, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 4, 4 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
Detective: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
SecurityCadet: [ 4, 4 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 1, 3 ]
CargoTechnician: [ 2, 2 ]
#civillian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]

View File

@@ -1,11 +0,0 @@
- type: gameMap
id: NukieOutpost
mapName: Nukie Outpost
mapPath: /Maps/Nonstations/nukieplanet.yml
minPlayers: 0
stations:
SyndicateOutpost:
stationProto: StandardNukieOutpost
components:
- type: StationNameSetup
mapNameTemplate: "Nukie Outpost"