Security Melee Weapon, the Truncheon (#17666)

* Added Combat Baton

* Add to secfab

* reduce damage to 15

* Renamed to Truncheon, set damage to 17 again.

* Added T2 research, up dmg to 18 cause it'll be rarer.

* Make recipe dynamic
This commit is contained in:
HerCoyote23
2023-07-31 13:37:12 -07:00
committed by GitHub
parent 60ac4ae569
commit 27becd8986
10 changed files with 75 additions and 1 deletions

View File

@@ -57,6 +57,32 @@
intensitySlope: 1.5
maxIntensity: 200
- type: entity
name: truncheon
parent: BaseItem
id: Truncheon
description: A rigid, steel-studded baton, meant to harm.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/truncheon.rsi
state: icon
- type: MeleeWeapon
damage:
types:
Blunt: 18
- type: Item
size: 30
- type: Clothing
sprite: Objects\Weapons\Melee\truncheon.rsi
quickEquip: false
slots:
- Belt
- type: DisarmMalus
malus: 0.225
- type: Appearance
- type: StaticPrice
price: 100
- type: entity
name: flash
parent: BaseItem

View File

@@ -455,6 +455,7 @@
- SignalTrigger
- VoiceTrigger
- TimerTrigger
- Truncheon
- FlashPayload
- ExplosivePayload
- WeaponLaserCarbine