New Status Effects system: Relay events (#38579)
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@@ -27,6 +27,14 @@
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components:
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- type: ForcedSleepingStatusEffect
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# This creature is asleep because it's disconnected from the game.
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- type: entity
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parent: MobStatusEffectBase
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id: StatusEffectSSDSleeping
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name: forced sleep
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components:
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- type: ForcedSleepingStatusEffect
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# Blurs your vision and makes you randomly fall asleep
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- type: entity
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parent: MobStatusEffectBase
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