Remove elite and juggernaut hardsuits from traitor uplink, add elite webvest (#36225)
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@@ -1564,6 +1564,19 @@
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categories:
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- UplinkWearables
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- type: listing
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id: UplinkClothingOuterVestWebElite
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name: uplink-clothing-outer-vest-web-elite-name
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description: uplink-clothing-outer-vest-web-elite-desc
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productEntity: ClothingOuterVestWebElite
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discountCategory: usualDiscounts
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discountDownTo:
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Telecrystal: 3
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cost:
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Telecrystal: 5
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categories:
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- UplinkWearables
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- type: listing
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id: UplinkClothingShoesBootsMagSyndie
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name: uplink-clothing-shoes-boots-mag-syndie-name
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@@ -1641,13 +1654,15 @@
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description: uplink-hardsuit-syndieelite-desc
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icon: { sprite: /Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi, state: icon }
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productEntity: ClothingBackpackDuffelSyndicateEliteHardsuitBundle
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discountCategory: rareDiscounts
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discountDownTo:
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Telecrystal: 7
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cost:
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Telecrystal: 12
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categories:
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- UplinkWearables
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conditions:
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- !type:StoreWhitelistCondition
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whitelist:
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tags:
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- NukeOpsUplink
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- type: listing
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id: UplinkClothingOuterHardsuitJuggernaut
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@@ -1655,13 +1670,15 @@
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description: uplink-clothing-outer-hardsuit-juggernaut-desc
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icon: { sprite: /Textures/Structures/Storage/Crates/syndicate.rsi, state: icon }
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productEntity: CrateCybersunJuggernautBundle
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discountCategory: veryRareDiscounts
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discountDownTo:
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Telecrystal: 8
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cost:
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Telecrystal: 12
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categories:
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- UplinkWearables
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conditions:
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- !type:StoreWhitelistCondition
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whitelist:
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tags:
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- NukeOpsUplink
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- type: listing
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id: UplinkClothingEyesHudSyndicate
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@@ -19,6 +19,34 @@
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- type: ExplosionResistance
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damageCoefficient: 0.9
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#Elite web vest
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- type: entity
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parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
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id: ClothingOuterVestWebElite
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name: elite web vest
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description: A synthetic armor vest. This one has added webbing and heat resistant fibers.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: TemperatureProtection
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heatingCoefficient: 0.1
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coolingCoefficient: 0.1
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.7
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Heat: 0.3
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Radiation: 0.5
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Caustic: 0.5
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: FireProtection
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reduction: 0.85
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#Mercenary web vest
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- type: entity
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parent: [ BaseMajorContraband, ClothingOuterVestWeb] #web vest so it should have some pockets for ammo
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