Monkey jumpsuits, Monkey soft EVA suits, monkey creampie, monkey handcuff. (#15969)
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@@ -735,7 +735,9 @@
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flavorKind: station-event-random-sentience-flavor-primate
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- type: Inventory
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templateId: monkey
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speciesId: monkey
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- type: InventorySlots
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- type: Cuffable
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- type: Fixtures
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fixtures:
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fix1:
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@@ -758,13 +760,34 @@
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: monkey
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sprite: Mobs/Animals/monkey.rsi
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- map: [ "jumpsuit" ]
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- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
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color: "#ffffff"
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sprite: Objects/Misc/handcuffs.rsi
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state: body-overlay-2
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visible: false
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- map: [ "id" ]
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- map: [ "outerClothing" ]
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- map: [ "mask" ]
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- map: [ "head" ]
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- map: [ "clownedon" ]
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sprite: "Effects/creampie.rsi"
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state: "creampie_human"
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visible: false
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- type: Hands
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- type: GenericVisualizer
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visuals:
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enum.CreamPiedVisuals.Creamed:
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clownedon: # Not 'creampied' bc I can already see Skyrat complaining about conflicts.
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True: {visible: true}
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False: {visible: false}
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- type: Speech
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speechSounds: Monkey
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- type: Body
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prototype: Primate
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requiredLegs: 1 # TODO: More than 1 leg
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- type: Appearance
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- type: CreamPied
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- type: FireVisuals
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sprite: Mobs/Effects/onfire.rsi
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normalState: Monkey_burning
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@@ -19,3 +19,39 @@
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- PetWearable
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components:
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- Smokable
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- name: jumpsuit
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slotTexture: uniform
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slotFlags: INNERCLOTHING
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stripTime: 6
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uiWindowPos: 0,2
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strippingWindowPos: 0,2
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displayName: Jumpsuit
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- name: id
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slotTexture: id
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slotFlags: IDCARD
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slotGroup: SecondHotbar
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stripTime: 6
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uiWindowPos: 2,1
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strippingWindowPos: 2,4
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dependsOn: jumpsuit
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displayName: ID
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- name: suitstorage
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slotTexture: suit_storage
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slotFlags: SUITSTORAGE
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stripTime: 3
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uiWindowPos: 2,0
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strippingWindowPos: 2,5
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dependsOn: outerClothing
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displayName: Suit Storage
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- name: outerClothing
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slotTexture: suit
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slotFlags: OUTERCLOTHING
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slotGroup: MainHotbar
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stripTime: 6
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uiWindowPos: 1,2
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strippingWindowPos: 1,2
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displayName: Suit
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whitelist:
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tags:
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- HardsuitEVA
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