Reapply "FTL + AI fixes (#31952)" (#31968) (#32094)

* Reapply "FTL + AI fixes (#31952)" (#31968)

This reverts commit c46a4ab876.

* Update
This commit is contained in:
metalgearsloth
2024-09-12 14:08:54 +10:00
committed by GitHub
parent 934b0a6730
commit 2a58fa1ef8
6 changed files with 79 additions and 16 deletions

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@@ -0,0 +1,9 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Shuttles.Components;
/// <summary>
/// Makes the entity immune to FTL arrival landing AKA smimsh.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class FTLSmashImmuneComponent : Component;

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@@ -0,0 +1,12 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Shuttles.Components;
/// <summary>
/// Prevents the attached entity from taking FTL.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NoFTLComponent : Component
{
}