Reapply "FTL + AI fixes (#31952)" (#31968) (#32094)

* Reapply "FTL + AI fixes (#31952)" (#31968)

This reverts commit c46a4ab876.

* Update
This commit is contained in:
metalgearsloth
2024-09-12 14:08:54 +10:00
committed by GitHub
parent 934b0a6730
commit 2a58fa1ef8
6 changed files with 79 additions and 16 deletions

View File

@@ -3,6 +3,7 @@
parent: MarkerBase
name: FTL point
components:
- type: FTLSmashImmune
- type: FTLBeacon
- type: Sprite
state: pink

View File

@@ -8,6 +8,7 @@
noRot: true
overrideContainerOcclusion: true # Always show up regardless of where they're contained.
drawdepth: Ghosts
- type: FTLSmashImmune
- type: CargoSellBlacklist
- type: MovementSpeedModifier
baseSprintSpeed: 12

View File

@@ -146,7 +146,7 @@
state: std_mod
- type: SiliconLawProvider
laws: PaladinLawset
- type: entity
id: LiveLetLiveCircuitBoard
parent: BaseElectronics
@@ -158,7 +158,7 @@
state: std_mod
- type: SiliconLawProvider
laws: LiveLetLiveLaws
- type: entity
id: StationEfficiencyCircuitBoard
parent: BaseElectronics
@@ -182,7 +182,7 @@
state: std_mod
- type: SiliconLawProvider
laws: RobocopLawset
- type: entity
id: OverlordCircuitBoard
parent: BaseElectronics
@@ -194,7 +194,7 @@
state: std_mod
- type: SiliconLawProvider
laws: OverlordLawset
- type: entity
id: DungeonMasterCircuitBoard
parent: BaseElectronics
@@ -230,7 +230,7 @@
state: std_mod
- type: SiliconLawProvider
laws: AntimovLawset
- type: entity
id: NutimovCircuitBoard
parent: BaseElectronics
@@ -376,6 +376,7 @@
noSpawn: true
suffix: DO NOT MAP
components:
- type: NoFTL
- type: WarpPoint
follow: true
- type: Eye