diff --git a/Content.Server/GameObjects/Components/Observer/GhostComponent.cs b/Content.Server/GameObjects/Components/Observer/GhostComponent.cs index bf1e95f91a..74fe2d403e 100644 --- a/Content.Server/GameObjects/Components/Observer/GhostComponent.cs +++ b/Content.Server/GameObjects/Components/Observer/GhostComponent.cs @@ -46,7 +46,7 @@ namespace Content.Server.GameObjects.Components.Observer base.Startup(); // Allow this entity to be seen by other ghosts. - Owner.EnsureComponent().Layer = (int) VisibilityFlags.Ghost; + Owner.EnsureComponent().Layer |= (int) VisibilityFlags.Ghost; // Allows this entity to see other ghosts. Owner.EnsureComponent().VisibilityMask |= (uint) VisibilityFlags.Ghost;