Reinforced Plasma Windows (#4962)

* submodule

* adds reinforced plasma windows

* Fixed some of le issues

* removing the module

* empty

literal nothing

* empty

same empty

* request fixes

* ups forgot to add that

* small change

change do after and camel reinforcedPlasmaWindow

* Update structures.yml

* Update rplasma.yml

* Update meta.json

* Update structures.yml

* Update structures.yml

* Update window.yml

* Update structures.yml

* small fixes

* literary nothing why is this here

* Update window.yml

* Update structures.yml

Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
This commit is contained in:
SethLafuente
2021-10-24 05:46:38 -07:00
committed by GitHub
parent 250b44ff61
commit 2b2211a468
14 changed files with 131 additions and 16 deletions

View File

@@ -0,0 +1,37 @@
- type: entity
id: ReinforcedPlasmaWindow
name: reinforced plasma window
parent: Window
components:
- type: Sprite
drawdepth: WallTops
sprite: Structures/Windows/reinforced_plasma_window.rsi
- type: Icon
sprite: Structures/Windows/reinforced_plasma_window.rsi
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Glass
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 600
behaviors:
- !type:PlaySoundBehavior
sound:
collection: GlassBreak
- !type:SpawnEntitiesBehavior
spawn:
ShardGlassPlasma:
min: 1
max: 2
PartRodMetal:
min: 1
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
base: rpwindow
- type: Construction
graph: window
node: reinforcedPlasmaWindow

View File

@@ -38,7 +38,7 @@
thresholds:
- trigger:
!type:DamageTrigger
damage: 15
damage: 50
behaviors:
- !type:PlaySoundBehavior
sound: