@@ -1,5 +1,6 @@
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using Content.Shared.Construction.Components;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Database;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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@@ -10,7 +11,6 @@ using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Construction;
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@@ -37,7 +37,21 @@ public abstract class SharedFlatpackSystem : EntitySystem
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SubscribeLocalEvent<FlatpackComponent, InteractUsingEvent>(OnFlatpackInteractUsing);
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SubscribeLocalEvent<FlatpackComponent, ExaminedEvent>(OnFlatpackExamined);
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SubscribeLocalEvent<FlatpackCreatorComponent, ContainerIsRemovingAttemptEvent>(OnCreatorRemovingAttempt);
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SubscribeLocalEvent<FlatpackCreatorComponent, ItemSlotInsertAttemptEvent>(OnInsertAttempt);
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}
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private void OnInsertAttempt(Entity<FlatpackCreatorComponent> ent, ref ItemSlotInsertAttemptEvent args)
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{
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if (args.Slot.ID != ent.Comp.SlotId || args.Cancelled)
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return;
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||||
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if (HasComp<MachineBoardComponent>(args.Item))
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return;
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||||
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if (TryComp<ComputerBoardComponent>(args.Item, out var computer) && computer.Prototype != null)
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||||
return;
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||||
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||||
args.Cancelled = true;
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||||
}
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||||
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||||
private void OnFlatpackInteractUsing(Entity<FlatpackComponent> ent, ref InteractUsingEvent args)
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@@ -65,19 +79,12 @@ public abstract class SharedFlatpackSystem : EntitySystem
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var buildPos = _map.TileIndicesFor(grid, gridComp, xform.Coordinates);
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var coords = _map.ToCenterCoordinates(grid, buildPos);
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||||
|
||||
var intersecting = _entityLookup.GetEntitiesIntersecting(coords, LookupFlags.Dynamic | LookupFlags.Static);
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||||
|
||||
// todo make this logic smarter.
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||||
// This should eventually allow for shit like building microwaves on tables and such.
|
||||
foreach (var intersect in intersecting)
|
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// TODO FLATPAK
|
||||
// Make this logic smarter. This should eventually allow for shit like building microwaves on tables and such.
|
||||
// Also: make it ignore ghosts
|
||||
if (_entityLookup.AnyEntitiesIntersecting(coords, LookupFlags.Dynamic | LookupFlags.Static))
|
||||
{
|
||||
if (!TryComp<PhysicsComponent>(intersect, out var intersectBody))
|
||||
continue;
|
||||
|
||||
if (!intersectBody.Hard || !intersectBody.CanCollide)
|
||||
continue;
|
||||
|
||||
// this popup is on the server because the mispredicts on the intersection is crazy
|
||||
// this popup is on the server because the predicts on the intersection is crazy
|
||||
if (_net.IsServer)
|
||||
_popup.PopupEntity(Loc.GetString("flatpack-unpack-no-room"), uid, args.User);
|
||||
return;
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||||
@@ -102,38 +109,24 @@ public abstract class SharedFlatpackSystem : EntitySystem
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||||
args.PushMarkup(Loc.GetString("flatpack-examine"));
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||||
}
|
||||
|
||||
private void OnCreatorRemovingAttempt(Entity<FlatpackCreatorComponent> ent, ref ContainerIsRemovingAttemptEvent args)
|
||||
{
|
||||
if (args.Container.ID == ent.Comp.SlotId && ent.Comp.Packing)
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
public void SetupFlatpack(Entity<FlatpackComponent?> ent, EntityUid? board)
|
||||
protected void SetupFlatpack(Entity<FlatpackComponent?> ent, EntProtoId proto, EntityUid board)
|
||||
{
|
||||
if (!Resolve(ent, ref ent.Comp))
|
||||
return;
|
||||
|
||||
var machinePrototypeId = new EntProtoId();
|
||||
if (TryComp<ComputerBoardComponent>(board, out var computerBoard) && computerBoard.Prototype is not null)
|
||||
machinePrototypeId = computerBoard.Prototype;
|
||||
|
||||
var comp = ent.Comp!;
|
||||
var machinePrototype = PrototypeManager.Index(machinePrototypeId);
|
||||
ent.Comp.Entity = proto;
|
||||
var machinePrototype = PrototypeManager.Index<EntityPrototype>(proto);
|
||||
|
||||
var meta = MetaData(ent);
|
||||
_metaData.SetEntityName(ent, Loc.GetString("flatpack-entity-name", ("name", machinePrototype.Name)), meta);
|
||||
_metaData.SetEntityDescription(ent, Loc.GetString("flatpack-entity-description", ("name", machinePrototype.Name)), meta);
|
||||
|
||||
comp.Entity = machinePrototypeId;
|
||||
Dirty(ent, comp);
|
||||
|
||||
if (board is null)
|
||||
return;
|
||||
|
||||
Appearance.SetData(ent, FlatpackVisuals.Machine, MetaData(board.Value).EntityPrototype?.ID ?? string.Empty);
|
||||
Dirty(ent, meta);
|
||||
Appearance.SetData(ent, FlatpackVisuals.Machine, MetaData(board).EntityPrototype?.ID ?? string.Empty);
|
||||
}
|
||||
|
||||
public Dictionary<string, int> GetFlatpackCreationCost(Entity<FlatpackCreatorComponent> entity, Entity<MachineBoardComponent>? machineBoard = null)
|
||||
/// <param name="machineBoard">The machine board to pack. If null, this implies we are packing a computer board</param>
|
||||
public Dictionary<string, int> GetFlatpackCreationCost(Entity<FlatpackCreatorComponent> entity, Entity<MachineBoardComponent>? machineBoard)
|
||||
{
|
||||
Dictionary<string, int> cost = new();
|
||||
Dictionary<ProtoId<MaterialPrototype>, int> baseCost;
|
||||
|
||||
Reference in New Issue
Block a user