Assorted device and core inhands (#38162)
* Assorted device and core inhands * whoops forgot the thief objective * i missed literally on pixel on the fulton argh * inhand pinpointer update
This commit is contained in:
@@ -6,7 +6,7 @@
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components:
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- type: Sprite
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sprite: Objects/Devices/forensic_scanner.rsi
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state: forensicnew
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state: icon
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- type: Item
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size: Small
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storedRotation: 90
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@@ -22,6 +22,19 @@
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state: pinpointer
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- type: Item
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sprite: Objects/Devices/pinpointer.rsi
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inhandVisuals:
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left:
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- state: inhand-left-base
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color: "#8e1518"
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- state: inhand-left-stripe
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color: "#8e1518"
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- state: inhand-left-top
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right:
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- state: inhand-right-base
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color: "#8e1518"
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- state: inhand-right-stripe
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color: "#8e1518"
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- state: inhand-right-top
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- type: Pinpointer
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- type: Appearance
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- type: GenericVisualizer
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@@ -62,6 +75,20 @@
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map: ["enum.PinpointerLayers.Screen"]
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shader: unshaded
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visible: false
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-base
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color: "#202020"
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- state: inhand-left-stripe
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color: "#6c0014"
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- state: inhand-left-top
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right:
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- state: inhand-right-base
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color: "#202020"
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- state: inhand-right-stripe
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color: "#6c0014"
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- state: inhand-right-top
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- type: Icon
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state: pinpointer-syndicate
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- type: Pinpointer
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@@ -82,6 +109,20 @@
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map: ["enum.PinpointerLayers.Screen"]
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shader: unshaded
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visible: false
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-base
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color: "#606060"
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- state: inhand-left-stripe
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color: "#606060"
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- state: inhand-left-top
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right:
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- state: inhand-right-base
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color: "#606060"
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- state: inhand-right-stripe
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color: "#606060"
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- state: inhand-right-top
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- type: Icon
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state: pinpointer-way
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- type: Pinpointer
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@@ -103,6 +144,20 @@
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map: ["enum.PinpointerLayers.Screen"]
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shader: unshaded
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visible: false
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-base
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color: "#3a3a3a"
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- state: inhand-left-stripe
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color: "#3a3a3a"
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- state: inhand-left-top
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right:
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- state: inhand-right-base
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color: "#3a3a3a"
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- state: inhand-right-stripe
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color: "#3a3a3a"
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- state: inhand-right-top
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- type: Icon
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state: pinpointer-station
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- type: Pinpointer
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@@ -124,6 +179,20 @@
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map: ["enum.PinpointerLayers.Screen"]
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shader: unshaded
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visible: false
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-base
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color: "#3a3a3a"
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- state: inhand-left-stripe
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color: "#3a3a3a"
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- state: inhand-left-top
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right:
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- state: inhand-right-base
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color: "#3a3a3a"
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- state: inhand-right-stripe
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color: "#3a3a3a"
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- state: inhand-right-top
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- type: Icon
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state: pinpointer-station
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- type: Pinpointer
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@@ -21,6 +21,13 @@
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components:
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- type: Sprite
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state: mecha_clamp
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-big
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right:
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- state: inhand-right-big
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- type: MultiHandedItem
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- type: MechGrabber
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- type: UIFragment
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ui: !type:MechGrabberUi
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@@ -36,6 +43,13 @@
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components:
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- type: Sprite
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state: mecha_clamp_small
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-small
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right:
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- state: inhand-right-small
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- type: MultiHandedItem
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- type: MechGrabber
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maxContents: 4
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grabDelay: 3
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@@ -58,6 +72,13 @@
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- type: Sprite
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# TODO: use own sprite
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state: mecha_honker
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-honk
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right:
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- state: inhand-right-honk
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- type: MultiHandedItem
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- type: MechSoundboard
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sounds:
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- collection: BikeHorn
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@@ -13,6 +13,12 @@
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shader: unshaded
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visible: false
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map: ["enum.ToggleableVisuals.Layer"]
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-reg
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right:
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- state: inhand-right-reg
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- type: ItemToggleActiveSound
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activeSound:
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path: /Audio/Ambience/Objects/light_hum.ogg
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@@ -69,6 +75,11 @@
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map: ["enum.ToggleableVisuals.Layer"]
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- type: Item
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storedRotation: -90
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inhandVisuals:
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left:
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- state: inhand-left-adv
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right:
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- state: inhand-right-adv
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- type: MiningScanner
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range: 10
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@@ -28,6 +28,11 @@
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- Impassable
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- type: Item
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size: Normal
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inhandVisuals:
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left:
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- state: inhand-left-beacon
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right:
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- state: inhand-right-beacon
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- type: Foldable
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folded: true
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- type: Clickable
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@@ -58,6 +63,11 @@
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- type: Fulton
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- type: Item
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size: Normal
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inhandVisuals:
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left:
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- state: inhand-left-fulton
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right:
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- state: inhand-right-fulton
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- type: Stack
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stackType: Fulton
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count: 10
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@@ -163,7 +163,7 @@
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name: steal-target-groups-forensic-scanner
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sprite:
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sprite: Objects/Devices/forensic_scanner.rsi
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state: forensicnew
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state: icon
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- type: stealTargetGroup
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id: FlippoEngravedLighter
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