Ambient loops (#323)
* ambient loop systems * audio content * Update ContentAudioSystem.CP14AmbientLoop.cs * Update attributions.yml * limit frequency * Update CP14AmbientLoopPrototype.cs * Create IsDaylight.cs * fix problem
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@@ -117,6 +117,7 @@ public sealed partial class ContentAudioSystem
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private void OnRoundEndMessage(RoundEndMessageEvent ev)
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{
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OnRoundEndMessageAmbientLoop(); //CP14
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// If scoreboard shows then just stop the music
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_ambientMusicStream = _audio.Stop(_ambientMusicStream);
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_nextAudio = TimeSpan.FromMinutes(3);
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