Remove NetMessage deprecated boilerplate (#4196)
This commit is contained in:
@@ -171,9 +171,9 @@ namespace Content.Server.Administration.Managers
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_netMgr.RegisterNetMessage<MsgUpdateAdminStatus>(MsgUpdateAdminStatus.NAME);
|
||||
_netMgr.RegisterNetMessage<AdminMenuPlayerListRequest>(AdminMenuPlayerListRequest.NAME, HandlePlayerListRequest);
|
||||
_netMgr.RegisterNetMessage<AdminMenuPlayerListMessage>(AdminMenuPlayerListMessage.NAME);
|
||||
_netMgr.RegisterNetMessage<MsgUpdateAdminStatus>();
|
||||
_netMgr.RegisterNetMessage<AdminMenuPlayerListRequest>(HandlePlayerListRequest);
|
||||
_netMgr.RegisterNetMessage<AdminMenuPlayerListMessage>();
|
||||
|
||||
// Cache permissions for loaded console commands with the requisite attributes.
|
||||
foreach (var (cmdName, cmd) in _consoleHost.RegisteredCommands)
|
||||
|
||||
@@ -63,8 +63,8 @@ namespace Content.Server.Chat.Managers
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgChatMessage>(MsgChatMessage.NAME);
|
||||
_netManager.RegisterNetMessage<ChatMaxMsgLengthMessage>(ChatMaxMsgLengthMessage.NAME, OnMaxLengthRequest);
|
||||
_netManager.RegisterNetMessage<MsgChatMessage>();
|
||||
_netManager.RegisterNetMessage<ChatMaxMsgLengthMessage>(OnMaxLengthRequest);
|
||||
|
||||
// Tell all the connected players the chat's character limit
|
||||
var msg = _netManager.CreateNetMessage<ChatMaxMsgLengthMessage>();
|
||||
|
||||
@@ -36,9 +36,9 @@ namespace Content.Server.EUI
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_net.RegisterNetMessage<MsgEuiCtl>(MsgEuiCtl.NAME);
|
||||
_net.RegisterNetMessage<MsgEuiState>(MsgEuiState.NAME);
|
||||
_net.RegisterNetMessage<MsgEuiMessage>(MsgEuiMessage.NAME, RxMsgMessage);
|
||||
_net.RegisterNetMessage<MsgEuiCtl>();
|
||||
_net.RegisterNetMessage<MsgEuiState>();
|
||||
_net.RegisterNetMessage<MsgEuiMessage>(RxMsgMessage);
|
||||
}
|
||||
|
||||
public void SendUpdates()
|
||||
|
||||
@@ -20,9 +20,9 @@ namespace Content.Server.Notification.Managers
|
||||
{
|
||||
DebugTools.Assert(!_initialized);
|
||||
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyCursor>(nameof(MsgDoNotifyCursor));
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyCoordinates>(nameof(MsgDoNotifyCoordinates));
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyEntity>(nameof(MsgDoNotifyEntity));
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyCursor>();
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyCoordinates>();
|
||||
_netManager.RegisterNetMessage<MsgDoNotifyEntity>();
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
@@ -38,13 +38,10 @@ namespace Content.Server.Preferences.Managers
|
||||
|
||||
public void Init()
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgPreferencesAndSettings>(nameof(MsgPreferencesAndSettings));
|
||||
_netManager.RegisterNetMessage<MsgSelectCharacter>(nameof(MsgSelectCharacter),
|
||||
HandleSelectCharacterMessage);
|
||||
_netManager.RegisterNetMessage<MsgUpdateCharacter>(nameof(MsgUpdateCharacter),
|
||||
HandleUpdateCharacterMessage);
|
||||
_netManager.RegisterNetMessage<MsgDeleteCharacter>(nameof(MsgDeleteCharacter),
|
||||
HandleDeleteCharacterMessage);
|
||||
_netManager.RegisterNetMessage<MsgPreferencesAndSettings>();
|
||||
_netManager.RegisterNetMessage<MsgSelectCharacter>(HandleSelectCharacterMessage);
|
||||
_netManager.RegisterNetMessage<MsgUpdateCharacter>(HandleUpdateCharacterMessage);
|
||||
_netManager.RegisterNetMessage<MsgDeleteCharacter>(HandleDeleteCharacterMessage);
|
||||
}
|
||||
|
||||
private async void HandleSelectCharacterMessage(MsgSelectCharacter message)
|
||||
|
||||
@@ -45,11 +45,11 @@ namespace Content.Server.Sandbox
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus));
|
||||
_netManager.RegisterNetMessage<MsgSandboxRespawn>(nameof(MsgSandboxRespawn), SandboxRespawnReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(nameof(MsgSandboxGiveAccess), SandboxGiveAccessReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(nameof(MsgSandboxGiveAghost), SandboxGiveAghostReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxSuicide>(nameof(MsgSandboxSuicide), SandboxSuicideReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxStatus>();
|
||||
_netManager.RegisterNetMessage<MsgSandboxRespawn>(SandboxRespawnReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(SandboxGiveAccessReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(SandboxGiveAghostReceived);
|
||||
_netManager.RegisterNetMessage<MsgSandboxSuicide>(SandboxSuicideReceived);
|
||||
|
||||
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
|
||||
_entityManager.EventBus.SubscribeEvent<GameRunLevelChangedEvent>(EventSource.Local, this, GameTickerOnOnRunLevelChanged);
|
||||
|
||||
@@ -183,8 +183,8 @@ namespace Content.Server.StationEvents
|
||||
// As such we'll always pause it by default.
|
||||
_configurationManager.OnValueChanged(CCVars.EventsEnabled, value => Enabled = value, true);
|
||||
|
||||
_netManager.RegisterNetMessage<MsgRequestStationEvents>(nameof(MsgRequestStationEvents), RxRequest);
|
||||
_netManager.RegisterNetMessage<MsgStationEvents>(nameof(MsgStationEvents));
|
||||
_netManager.RegisterNetMessage<MsgRequestStationEvents>(RxRequest);
|
||||
_netManager.RegisterNetMessage<MsgStationEvents>();
|
||||
}
|
||||
|
||||
private void RxRequest(MsgRequestStationEvents msg)
|
||||
|
||||
@@ -43,8 +43,8 @@ namespace Content.Server.Voting.Managers
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_netManager.RegisterNetMessage<MsgVoteData>(MsgVoteData.NAME);
|
||||
_netManager.RegisterNetMessage<MsgVoteCanCall>(MsgVoteCanCall.NAME);
|
||||
_netManager.RegisterNetMessage<MsgVoteData>();
|
||||
_netManager.RegisterNetMessage<MsgVoteCanCall>();
|
||||
|
||||
_playerManager.PlayerStatusChanged += PlayerManagerOnPlayerStatusChanged;
|
||||
_adminMgr.OnPermsChanged += AdminPermsChanged;
|
||||
|
||||
Reference in New Issue
Block a user