Fool players with decoy presets (#40053)
* added secret gamepresets * cut down on alias * remove all secret presets * change the command to allow for a secret argument * update test * moved the secret argument after the number of rounds argument * added completions * localization and use of CompletionHelper.Booleans * command now has a option for a decoy preset * fixed decoy message in the end * ops * clean up * hint 2 * improve localization --------- Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
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@@ -124,30 +124,6 @@
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rules:
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- Secret
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- type: gamePreset
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id: SecretExtended #For Admin Use: Runs Extended but shows "Secret" in lobby.
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alias:
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- secretextended
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name: secret-title
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showInVote: false #Admin Use
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description: secret-description
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rules:
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- BasicStationEventScheduler
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- MeteorSwarmScheduler
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- SpaceTrafficControlEventScheduler
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- BasicRoundstartVariation
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- type: gamePreset
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id: SecretGreenshift #For Admin Use: Runs Greenshift but shows "Secret" in lobby.
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alias:
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- secretgreenshift
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name: secret-title
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showInVote: false #Admin Use
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description: secret-description
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rules:
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- SpaceTrafficControlFriendlyEventScheduler
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- BasicRoundstartVariation
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- type: gamePreset
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id: Sandbox
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alias:
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