Fool players with decoy presets (#40053)

* added secret gamepresets

* cut down on alias

* remove all secret presets

* change the command to allow for a secret argument

* update test

* moved the secret argument after the number of rounds argument

* added completions

* localization and use of CompletionHelper.Booleans

* command now has a option for a decoy preset

* fixed decoy message in the end

* ops

* clean up

* hint 2

* improve localization

---------

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
This commit is contained in:
Samuka-C
2025-09-04 10:03:47 -03:00
committed by GitHub
parent 427e4a88ea
commit 2f3d976c33
5 changed files with 65 additions and 70 deletions

View File

@@ -124,30 +124,6 @@
rules:
- Secret
- type: gamePreset
id: SecretExtended #For Admin Use: Runs Extended but shows "Secret" in lobby.
alias:
- secretextended
name: secret-title
showInVote: false #Admin Use
description: secret-description
rules:
- BasicStationEventScheduler
- MeteorSwarmScheduler
- SpaceTrafficControlEventScheduler
- BasicRoundstartVariation
- type: gamePreset
id: SecretGreenshift #For Admin Use: Runs Greenshift but shows "Secret" in lobby.
alias:
- secretgreenshift
name: secret-title
showInVote: false #Admin Use
description: secret-description
rules:
- SpaceTrafficControlFriendlyEventScheduler
- BasicRoundstartVariation
- type: gamePreset
id: Sandbox
alias: