Weather On Trigger (#40505)

* Weather On Trigger!

* Clearing the weather

* address review, add duration option

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Co-authored-by: Jessica M <jessica@maybe.sh>
This commit is contained in:
Jessica M
2025-09-23 13:36:23 -07:00
committed by GitHub
parent eee5751a22
commit 2f7b73e830
2 changed files with 69 additions and 0 deletions

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using Content.Shared.Weather;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Trigger.Components.Effects;
/// <summary>
/// Changes the current weather when triggered.
/// If TargetUser is true then it will change the weather at the user's map instead of the entitys map.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class WeatherOnTriggerComponent : BaseXOnTriggerComponent
{
/// <summary>
/// Weather type. Null to clear the weather.
/// </summary>
[DataField, AutoNetworkedField]
public ProtoId<WeatherPrototype>? Weather;
/// <summary>
/// How long the weather should last. Null for forever.
/// </summary>
[DataField, AutoNetworkedField]
public TimeSpan? Duration;
}