Adds Bananium (#14663)
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@@ -61,3 +61,11 @@
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icon: { sprite: Objects/Materials/Sheets/other.rsi, state: uranium }
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color: "#32a852"
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price: 0.2
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- type: material
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id: Bananium
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stackEntity: MaterialBananium1
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name: materials-bananium
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icon: { sprite: Objects/Materials/materials.rsi, state: bananium }
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color: "#32a852"
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price: 0.2
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@@ -1,4 +1,4 @@
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- type: reagent
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- type: reagent
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id: Toxin
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name: reagent-name-toxin
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group: Toxins
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@@ -45,7 +45,6 @@
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messages: [ "generic-reagent-effect-burning-insides" ]
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probability: 0.33
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- type: reagent
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id: ChloralHydrate
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name: reagent-name-chloral-hydrate
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@@ -474,3 +473,27 @@
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component: Pacified
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refresh: false
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type: Add
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- type: reagent
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id: Honk
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name: reagent-name-honk
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desc: reagent-desc-honk
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physicalDesc: reagent-physical-desc-pungent
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flavor: bitter
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color: "#F2E9D2"
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metabolisms:
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Poison:
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metabolismRate: 0.05
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effects:
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- !type:HealthChange
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conditions:
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- !type:ReagentThreshold
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min: 1
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- !type:OrganType
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type: Animal
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damage:
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types:
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Poison: 0.06
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- !type:ChemCauseDisease
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causeChance: 1
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disease: ActiveHonkVirus ##makes target honk and potential chance to be cluwned.
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