Великая жарка мяса (#788)

* temperature transform

* Update CP14TemperatureSystem.cs

* fix heating entities

* cooking!

* fix cooking

* aaa

* foodsequence remove

* fix

* fix
This commit is contained in:
Ed
2025-01-21 23:03:50 +03:00
committed by GitHub
parent 5aeae56092
commit 312f2ae14c
63 changed files with 339 additions and 374 deletions

View File

@@ -130,12 +130,8 @@ public sealed class TemperatureSystem : EntitySystem
public void ChangeHeat(EntityUid uid, float heatAmount, bool ignoreHeatResistance = false,
TemperatureComponent? temperature = null)
{
//CrystallEdge may try place on heater and entity, and solutions
//if (!Resolve(uid, ref temperature, false))
// return;
if (temperature == null)
if (!Resolve(uid, ref temperature, false))
return;
//CrystallEdge may try place on heater and entity, and solutions END
if (!ignoreHeatResistance)
{