Add ability for +VVEDIT users to scale damage/healing in the game (#35255)

* Initial commit

* Add universal modifier for all damage/heals, make guidebooks work.

* help text
This commit is contained in:
SlamBamActionman
2025-02-18 08:28:42 +01:00
committed by GitHub
parent 2764638763
commit 3200ba88a5
16 changed files with 253 additions and 19 deletions

View File

@@ -53,7 +53,7 @@ public sealed class MeleeWeaponSystem : SharedMeleeWeaponSystem
if (damageSpec.Empty)
return;
_damageExamine.AddDamageExamine(args.Message, damageSpec, Loc.GetString("damage-melee"));
_damageExamine.AddDamageExamine(args.Message, Damageable.ApplyUniversalAllModifiers(damageSpec), Loc.GetString("damage-melee"));
}
protected override bool ArcRaySuccessful(EntityUid targetUid,