Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
* Initial commit * Add universal modifier for all damage/heals, make guidebooks work. * help text
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@@ -53,7 +53,7 @@ public sealed class MeleeWeaponSystem : SharedMeleeWeaponSystem
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if (damageSpec.Empty)
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return;
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_damageExamine.AddDamageExamine(args.Message, damageSpec, Loc.GetString("damage-melee"));
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_damageExamine.AddDamageExamine(args.Message, Damageable.ApplyUniversalAllModifiers(damageSpec), Loc.GetString("damage-melee"));
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}
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protected override bool ArcRaySuccessful(EntityUid targetUid,
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