paddle problem
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@@ -60,9 +60,9 @@ namespace Content.Server.Shuttles.Components
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/// Damping applied to the shuttle's physics component when not in FTL.
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/// </summary>
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[DataField("linearDamping"), ViewVariables(VVAccess.ReadWrite)]
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public float LinearDamping = 0.05f;
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public float LinearDamping = 0.5f;//0.05f; //CP14 - the ocean is much denser than space, you know.
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[DataField("angularDamping"), ViewVariables(VVAccess.ReadWrite)]
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public float AngularDamping = 0.05f;
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public float AngularDamping = 0.5f; //0.05f; //CP14 - the ocean is much denser than space, you know.
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}
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}
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