From 34bb257c0b36cce76320c815548660f6e9e79e37 Mon Sep 17 00:00:00 2001 From: metalgearsloth Date: Tue, 24 Aug 2021 18:47:13 +1000 Subject: [PATCH] Fix windoors --- .../Entities/Structures/Doors/Firelocks/firelock.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml index 374a599a00..00051a2923 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml @@ -37,7 +37,7 @@ fixtures: - shape: !type:PhysShapeAabb - bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close + bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close mask: - MobImpassable layer: @@ -113,7 +113,7 @@ fixtures: - shape: !type:PhysShapeAabb - bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close + bounds: "-0.49,-0.49,0.49,-0.2" # don't want this colliding with walls or they won't close mask: - MobImpassable layer: