Helm + Mask Displacements for Reptilians (and some unique helmets) (#39351)

* Liz displacements + unique helms

* small fix

* Couple of small fixes
This commit is contained in:
Tiniest Shark
2025-09-03 12:45:18 -04:00
committed by GitHub
parent 103c3983df
commit 3775da3345
100 changed files with 395 additions and 36 deletions

View File

@@ -33,6 +33,9 @@
head-vox:
- state: equipped-head-light-vox
shader: unshaded
head-reptilian:
- state: equipped-head-light-reptilian
shader: unshaded
head-dog:
- state: equipped-head-light-dog
shader: unshaded
@@ -46,6 +49,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
head-dog:
- state: equipped-head-dog
- state: equipped-head-unshaded-dog
@@ -93,6 +100,9 @@
head-vox:
- state: equipped-head-light-vox
shader: unshaded
head-reptilian:
- state: equipped-head-light-reptilian
shader: unshaded
head-dog:
- state: equipped-head-light-dog
shader: unshaded
@@ -106,6 +116,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
head-dog:
- state: equipped-head-dog
- state: equipped-head-unshaded-dog
@@ -147,6 +161,9 @@
head-vox:
- state: equipped-head-light-vox
shader: unshaded
head-reptilian:
- state: equipped-head-light-reptilian
shader: unshaded
head-dog:
- state: equipped-head-light-dog
shader: unshaded
@@ -160,6 +177,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
head-dog:
- state: equipped-head-dog
- state: equipped-head-unshaded-dog
@@ -223,6 +244,9 @@
head-vox:
- state: equipped-head-light-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
shader: unshaded
head-dog:
- state: equipped-head-light-dog
shader: unshaded
@@ -236,6 +260,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
head-dog:
- state: equipped-head-dog
- state: equipped-head-unshaded-dog
@@ -398,6 +426,9 @@
head-vox:
- state: equipped-head-light-vox
shader: unshaded
head-reptilian:
- state: equipped-head-light-reptilian
shader: unshaded
head-dog:
- state: equipped-head-light-dog
shader: unshaded
@@ -411,6 +442,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
head-dog:
- state: equipped-head-dog
- state: equipped-head-unshaded-dog
@@ -729,6 +764,9 @@
head-vox:
- state: equipped-HELMET-light-vox
shader: unshaded
head-reptilian:
- state: equipped-HELMET-light-reptilian
shader: unshaded
- type: Clothing
sprite: Clothing/Head/Hardsuits/piratecaptainhelm.rsi
clothingVisuals:
@@ -740,6 +778,10 @@
- state: equipped-HELMET-vox
- state: equipped-HELMET-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-HELMET-reptilian
- state: equipped-HELMET-unshaded-reptilian
shader: unshaded
- type: PointLight # Color matches visor colors, radius/energy same as mining hardsuit for the big captain.
color: "#f3ea9c"
radius: 7
@@ -890,6 +932,10 @@
- state: equipped-head-vox
- state: equipped-head-unshaded-vox
shader: unshaded
head-reptilian:
- state: equipped-head-reptilian
- state: equipped-head-unshaded-reptilian
shader: unshaded
- type: PointLight
color: orange
- type: PressureProtection

View File

@@ -78,7 +78,27 @@
32:
sprite: Mobs/Species/Human/displacement.rsi
state: jumpsuit-female
head:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: mask
displacements:
head:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: mask
- type: entity
parent: BaseSpeciesDummy
@@ -99,7 +119,28 @@
jumpsuit:
sizeMaps:
32:
sprite: Mobs/Species/Human/displacement.rsi
sprite: Mobs/Species/Reptilian/displacement.rsi
state: jumpsuit-female
head:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: mask
displacements:
head:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: Mobs/Species/Reptilian/displacement.rsi
state: mask
#Weh