diff --git a/Content.Shared/Atmos/Atmospherics.cs b/Content.Shared/Atmos/Atmospherics.cs index 6e640b287b..1e40daf3dd 100644 --- a/Content.Shared/Atmos/Atmospherics.cs +++ b/Content.Shared/Atmos/Atmospherics.cs @@ -286,7 +286,8 @@ namespace Content.Shared.Atmos /// (The pressure threshold is so low that it doesn't make sense to do any calculations, /// so it just applies this flat value). /// - public const int LowPressureDamage = 4; + // Original value is 4, buff back when we have proper ways for players to deal with breaches. + public const int LowPressureDamage = 1; public const float WindowHeatTransferCoefficient = 0.1f;