Predict healing and bloodstream (#38690)
* initial commit * reapply 38126 * fix rootable * someone missed an important minus sign here * try this * fix * fix * reenable crit hits * cleanup * fix status time dirtying * fix * camelCase
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@@ -1,8 +1,8 @@
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using Content.Server.Body.Components;
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using Content.Server.DoAfter;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Nutrition.Components;
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using Content.Server.Popups;
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using Content.Shared.Body.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Damage;
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using Content.Shared.DoAfter;
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