Predict healing and bloodstream (#38690)
* initial commit * reapply 38126 * fix rootable * someone missed an important minus sign here * try this * fix * fix * reenable crit hits * cleanup * fix status time dirtying * fix * camelCase
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@@ -257,7 +257,7 @@
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damage:
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types:
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Bloodloss: -0.5 #lowers bloodloss damage
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ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
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modifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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