Merge showsubfloorforever into showsubfloor (#33682)
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@@ -36,29 +36,6 @@ internal sealed class ShowSubFloor : LocalizedCommands
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}
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}
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internal sealed class ShowSubFloorForever : LocalizedCommands
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{
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[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
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public const string CommandName = "showsubfloorforever";
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public override string Command => CommandName;
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public override string Help => LocalizationManager.GetString($"cmd-{Command}-help", ("command", Command));
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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_entitySystemManager.GetEntitySystem<SubFloorHideSystem>().ShowAll = true;
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var entMan = IoCManager.Resolve<IEntityManager>();
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var components = entMan.EntityQuery<SubFloorHideComponent, SpriteComponent>(true);
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foreach (var (_, sprite) in components)
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{
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sprite.DrawDepth = (int) DrawDepth.Overlays;
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}
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}
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}
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internal sealed class NotifyCommand : LocalizedCommands
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{
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[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
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@@ -24,7 +24,7 @@ internal sealed class MappingClientSideSetupCommand : LocalizedCommands
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{
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_entitySystemManager.GetEntitySystem<MarkerSystem>().MarkersVisible = true;
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_lightManager.Enabled = false;
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shell.ExecuteCommand("showsubfloorforever");
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shell.ExecuteCommand("showsubfloor");
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_entitySystemManager.GetEntitySystem<ActionsSystem>().LoadActionAssignments("/mapping_actions.yml", false);
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}
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}
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@@ -64,9 +64,15 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
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args.Sprite.Visible = hasVisibleLayer || revealed;
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// allows a t-ray to show wires/pipes above carpets/puddles
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if (scannerRevealed)
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if (ShowAll)
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{
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// Allows sandbox mode to make wires visible over other stuff.
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component.OriginalDrawDepth ??= args.Sprite.DrawDepth;
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args.Sprite.DrawDepth = (int)Shared.DrawDepth.DrawDepth.Overdoors;
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}
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else if (scannerRevealed)
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{
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// Allows a t-ray to show wires/pipes above carpets/puddles.
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if (component.OriginalDrawDepth is not null)
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return;
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component.OriginalDrawDepth = args.Sprite.DrawDepth;
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