Some random tasks (#1763)
* Update venicialis.yml * Update CP14CurrencySystem.Converter.cs * fix #1759 * fix #1605 * fix #1604
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@@ -31,7 +31,7 @@ public sealed partial class CP14CurrencySystem
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Verb copperVerb = new()
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{
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Text = Loc.GetString("cp14-currency-converter-get-cp"),
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin10.png")),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/_CP14/Objects/Economy/cp_coin.rsi"), "coin10"),
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Category = VerbCategory.CP14CurrencyConvert,
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Priority = 1,
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CloseMenu = false,
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@@ -51,7 +51,7 @@ public sealed partial class CP14CurrencySystem
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Verb silverVerb = new()
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{
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Text = Loc.GetString("cp14-currency-converter-get-sp"),
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin10.png")),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/_CP14/Objects/Economy/sp_coin.rsi"), "coin10"),
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Category = VerbCategory.CP14CurrencyConvert,
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Priority = 2,
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CloseMenu = false,
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@@ -70,7 +70,7 @@ public sealed partial class CP14CurrencySystem
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Verb goldVerb = new()
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{
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Text = Loc.GetString("cp14-currency-converter-get-gp"),
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin10.png")),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/_CP14/Objects/Economy/gp_coin.rsi"), "coin10"),
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Category = VerbCategory.CP14CurrencyConvert,
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Priority = 3,
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CloseMenu = false,
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@@ -89,7 +89,7 @@ public sealed partial class CP14CurrencySystem
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Verb platinumVerb = new()
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{
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Text = Loc.GetString("cp14-currency-converter-get-pp"),
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin10.png")),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/_CP14/Objects/Economy/pp_coin.rsi"), "coin10"),
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Category = VerbCategory.CP14CurrencyConvert,
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Priority = 4,
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CloseMenu = false,
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