make RefreshOverlay default to the player session (#32354)
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@@ -47,7 +47,7 @@ public sealed class ShowHealthIconsSystem : EquipmentHudSystem<ShowHealthIconsCo
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private void OnHandleState(Entity<ShowHealthIconsComponent> ent, ref AfterAutoHandleStateEvent args)
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{
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RefreshOverlay(ent);
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RefreshOverlay();
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}
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private void OnGetStatusIconsEvent(Entity<DamageableComponent> entity, ref GetStatusIconsEvent args)
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