Merge pull request #1613 from crystallpunk-14/ed-04-08-2025-upstream-sync
Crawling upstream sync
This commit is contained in:
@@ -147,6 +147,15 @@
|
||||
name: alerts-stunned-name
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||||
description: alerts-stunned-desc
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||||
|
||||
- type: alert
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||||
id: Knockdown
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||||
clickEvent: !type:KnockedDownAlertEvent
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||||
icons:
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||||
- sprite: /Textures/Interface/Alerts/stunnable.rsi
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||||
state: knocked-down
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||||
name: alerts-knockdown-name
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||||
description: alerts-knockdown-desc
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||||
|
||||
- type: alert
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||||
id: Handcuffed
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||||
clickEvent: !type:RemoveCuffsAlertEvent
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||||
|
||||
@@ -128,7 +128,7 @@
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||||
parent: ClothingBackpackDuffelSyndicateAmmo
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||||
id: ClothingBackpackDuffelSyndicateAmmoFilled
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||||
name: ammo bundle
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||||
description: "Reloading! Contains 4 magazines for the C-20r, 5 drums for the Bulldog, and 2 ammo boxes for the L6 SAW."
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||||
description: "Reloading! Contains 4 magazines for the C-20r, 5 drums for the Bulldog, 3 magazines for the Estoc DMR, and 2 ammo boxes for the L6 SAW."
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||||
components:
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||||
- type: StorageFill
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||||
contents:
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||||
@@ -136,6 +136,8 @@
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||||
amount: 4
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||||
- id: MagazineShotgun
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||||
amount: 4
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||||
- id: MagazineRifle
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||||
amount: 3
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||||
- id: MagazineShotgunSlug
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||||
amount: 1
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||||
- id: MagazineLightRifleBox
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||||
@@ -337,6 +339,19 @@
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||||
- id: SyndieTrickyBomb
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amount: 2
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||||
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||||
- type: entity
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||||
parent: [ ClothingBackpackDuffelBundle, BaseMajorContraband ]
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||||
id: ClothingBackpackDuffelAcolyteBundle
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name: acolyte armor bundle
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||||
description: "Contains the Acolyte Armor, the must have of any cult leader."
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||||
components:
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||||
- type: StorageFill
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||||
contents:
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||||
- id: ClothingOuterArmorCult
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||||
- id: ClothingHeadHelmetCult
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||||
- id: ClothingShoesCult
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||||
- id: BedsheetCult
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||||
|
||||
- type: entity
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||||
parent: ClothingBackpackDuffelSyndicateBundle
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id: ClothingBackpackDuffelSyndicateFilledStarterKit
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||||
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||||
@@ -43,6 +43,7 @@
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amount: 2
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||||
- id: RemoteSignaller
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||||
amount: 2
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||||
- id: NetworkConfigurator
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||||
- id: Binoculars
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||||
|
||||
- type: entityTable
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||||
|
||||
@@ -50,5 +50,4 @@
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||||
contrabandInventory:
|
||||
ChemistryBottleEthanol: 3
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||||
DrinkBottleOfNothingFull: 1
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||||
emaggedInventory:
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||||
DrinkPoisonWinebottleFull: 2
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||||
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||||
@@ -25,11 +25,9 @@
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||||
FoodBakedBunHotX: 2
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||||
DrinkWineBottleFull: 1
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||||
ToyFigurineChaplain: 1
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||||
ClothingNeckScarfStripedBlack: 3
|
||||
emaggedInventory:
|
||||
ClothingOuterArmorCult: 1
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||||
ClothingHeadHelmetCult: 1
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||||
ClothingOuterRobesCult: 3
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||||
ClothingHeadHatHoodCulthood: 3
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||||
ClothingShoesCult: 4
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||||
BedsheetCult: 4
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||||
ClothingNeckScarfStripedBlack: 3
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||||
|
||||
@@ -25,7 +25,6 @@
|
||||
contrabandInventory:
|
||||
DrinkLithiumFlask: 1
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||||
StrangePill: 3
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||||
emaggedInventory:
|
||||
ChemistryBottleToxin: 1
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||||
|
||||
- type: vendingMachineInventory
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||||
@@ -57,7 +56,6 @@
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||||
contrabandInventory:
|
||||
DrinkLithiumFlask: 1
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||||
StrangePill: 3
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||||
emaggedInventory:
|
||||
ChemistryBottlePax: 3
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||||
ChemistryBottleMuteToxin: 3
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||||
ChemistryBottleLead: 2
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||||
|
||||
@@ -18,5 +18,3 @@
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||||
GroundTobacco: 3
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||||
CigarGold: 2
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||||
Igniter: 1
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||||
emaggedInventory:
|
||||
CigPackSyndicate: 1
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||||
|
||||
@@ -8,5 +8,4 @@
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||||
DrinkHotCoco: 5
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||||
contrabandInventory:
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||||
DrinkTeapot: 2
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||||
emaggedInventory:
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||||
DrinkNothing: 2
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||||
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||||
@@ -11,6 +11,6 @@
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||||
DrinkFourteenLokoCan: 2
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||||
contrabandInventory:
|
||||
DrinkColaBottleFull: 2
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||||
DrinkChangelingStingCan: 2
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||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
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||||
DrinkChangelingStingCan: 2
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||||
|
||||
@@ -8,5 +8,4 @@
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||||
contrabandInventory:
|
||||
FoodBagel: 2
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||||
FoodBagelPoppy: 2
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||||
emaggedInventory:
|
||||
FoodDonutPoison: 1
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||||
|
||||
@@ -13,6 +13,6 @@
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||||
ClothingNeckStethoscope: 2
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||||
Saw: 2
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||||
Tourniquet: 3
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||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -7,6 +7,6 @@
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||||
ToyFigurineClown: 1
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||||
ToyFigurineMime: 1
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||||
ToyFigurineNukie: 1
|
||||
emaggedInventory:
|
||||
HappyHonkCluwne: 1
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||||
emaggedInventory:
|
||||
HappyHonkNukie: 1
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||||
|
||||
@@ -24,5 +24,3 @@
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||||
# "Legally" obtained currency
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||||
SpaceCash100: 2
|
||||
ToyFigurineLawyer: 1
|
||||
emaggedInventory:
|
||||
CyberPen: 1
|
||||
|
||||
@@ -22,5 +22,4 @@
|
||||
contrabandInventory:
|
||||
ChemistryBottleUnstableMutagen: 1
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||||
Joint: 1
|
||||
emaggedInventory:
|
||||
ChemistryBottleLeft4Zed: 1
|
||||
|
||||
@@ -12,6 +12,6 @@
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||||
DrinkFourteenLokoCan: 2
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||||
contrabandInventory:
|
||||
DrinkDrGibbCan: 3
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||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -41,5 +41,4 @@
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||||
contrabandInventory:
|
||||
TobaccoSeeds: 2
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||||
FoodSnackSemki: 2
|
||||
emaggedInventory:
|
||||
FlyAmanitaSeeds: 1
|
||||
|
||||
@@ -8,6 +8,6 @@
|
||||
contrabandInventory:
|
||||
DrinkStarkistCan: 2
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||||
ToyHammer: 1
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||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -11,6 +11,6 @@
|
||||
DrinkFourteenLokoCan: 3
|
||||
contrabandInventory:
|
||||
DrinkColaBottleFull: 2
|
||||
DrinkChangelingStingCan: 3
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 3
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||||
DrinkChangelingStingCan: 3
|
||||
|
||||
@@ -11,6 +11,6 @@
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||||
contrabandInventory:
|
||||
DrinkSpaceMountainWindBottleFull: 2
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||||
DrinkSpaceUpBottleFull: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -11,6 +11,6 @@
|
||||
DrinkFourteenLokoCan: 2
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||||
contrabandInventory:
|
||||
FoodBurgerCarp: 2
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||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
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||||
DrinkChangelingStingCan: 2
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||||
|
||||
@@ -10,8 +10,8 @@
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||||
FoodTinBeans: 3
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||||
FoodTinPeaches: 3
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||||
DrinkBeerCan: 6
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||||
emaggedInventory:
|
||||
KitchenKnife: 2
|
||||
emaggedInventory:
|
||||
ClothingMaskBreath: 3
|
||||
EmergencyOxygenTankFilled: 3
|
||||
DrinkNukieCan: 2
|
||||
|
||||
@@ -19,9 +19,9 @@
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||||
ToyFigurineFootsoldier: 1
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||||
ToyFigurineNukieElite: 1
|
||||
ToyFigurineNukieCommander: 1
|
||||
ClothingUniformJumpskirtTacticalMaid: 5
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||||
ClothingHandsTacticalMaidGloves: 5
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||||
emaggedInventory:
|
||||
ClothingOuterCoatSyndieCapArmored: 1
|
||||
ClothingOuterWinterSyndieCapArmored: 1
|
||||
ClothingHeadHatTacticalMaidHeadband: 5
|
||||
ClothingUniformJumpskirtTacticalMaid: 5
|
||||
ClothingHandsTacticalMaidGloves: 5
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||||
|
||||
@@ -59,7 +59,6 @@
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||||
ClothingHeadHatRichard: 1
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||||
ToyFigurineBoxer: 1
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||||
ToyFigurineMusician: 1
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||||
emaggedInventory:
|
||||
ClothingShoesBling: 1
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||||
ClothingShoesBootsCowboyFancy: 1
|
||||
ClothingOuterDogi: 1
|
||||
|
||||
@@ -19,8 +19,6 @@
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||||
ClothingHeadHatCanadaBeanie: 4
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||||
ClothingHeadHatSantahat: 2
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||||
ClothingHeadHatXmasCrown: 2
|
||||
|
||||
emaggedInventory:
|
||||
ClothingNeckScarfStripedSyndieGreen: 3
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||||
ClothingNeckScarfStripedSyndieRed: 3
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||||
ClothingNeckScarfStripedCentcom: 3
|
||||
|
||||
@@ -17,5 +17,4 @@
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||||
# Some engineer forgot to take the multitool out the youtool when working on it, happens.
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||||
contrabandInventory:
|
||||
Multitool: 1
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||||
emaggedInventory:
|
||||
ClothingHandsGlovesColorYellow: 1
|
||||
|
||||
@@ -2257,6 +2257,24 @@
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||||
categories:
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||||
- UplinkDeception
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||||
|
||||
- type: listing
|
||||
id: UplinkAcolyteArmor
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||||
name: uplink-acolyte-armor-name
|
||||
description: uplink-acolyte-armor-desc
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||||
icon: { sprite: Clothing/OuterClothing/Armor/cult_armour.rsi, state: icon}
|
||||
productEntity: ClothingBackpackDuffelAcolyteBundle
|
||||
discountCategory: veryRareDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 3
|
||||
cost:
|
||||
Telecrystal: 4
|
||||
categories:
|
||||
- UplinkJob
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||||
conditions:
|
||||
- !type:BuyerJobCondition
|
||||
whitelist:
|
||||
- Chaplain
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||||
|
||||
- type: listing
|
||||
id: UplinkSawAdvanced
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||||
name: uplink-saw-advanced-name
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||||
|
||||
@@ -173,13 +173,21 @@
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||||
- 0,0,8,4
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBackpackDuffelSyndicate
|
||||
parent: [ ClothingBackpackDuffelSyndicate, BaseSyndicateContraband ]
|
||||
id: ClothingBackpackDuffelSyndicateBundle
|
||||
abstract: true
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||||
components:
|
||||
- type: Tag
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||||
tags: [] # ignore "WhitelistChameleon" tag
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBackpackDuffel
|
||||
id: ClothingBackpackDuffelBundle
|
||||
abstract: true
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||||
components:
|
||||
- type: Tag
|
||||
tags: [] # ignore "WhitelistChameleon" tag
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBackpackDuffelSyndicate
|
||||
id: ClothingBackpackDuffelSyndicateAmmo
|
||||
|
||||
@@ -234,6 +234,7 @@
|
||||
- WetFloorSign
|
||||
- HolosignProjector
|
||||
- Plunger
|
||||
- GoldenPlunger
|
||||
- WireBrush
|
||||
components:
|
||||
- LightReplacer
|
||||
|
||||
@@ -74,8 +74,42 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hardsuits/engineering.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- state: icon-unshaded
|
||||
shader: unshaded
|
||||
- state: light-overlay
|
||||
visible: false
|
||||
shader: unshaded
|
||||
map: [ "light" ]
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
- type: ToggleableVisuals
|
||||
spriteLayer: light
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head-light
|
||||
shader: unshaded
|
||||
head-vox:
|
||||
- state: equipped-head-light-vox
|
||||
shader: unshaded
|
||||
head-dog:
|
||||
- state: equipped-head-light-dog
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Hardsuits/engineering.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head
|
||||
- state: equipped-head-unshaded
|
||||
shader: unshaded
|
||||
head-vox:
|
||||
- state: equipped-head-vox
|
||||
- state: equipped-head-unshaded-vox
|
||||
shader: unshaded
|
||||
head-dog:
|
||||
- state: equipped-head-dog
|
||||
- state: equipped-head-unshaded-dog
|
||||
shader: unshaded
|
||||
- type: PointLight
|
||||
color: "#ffdbad"
|
||||
- type: PressureProtection
|
||||
@@ -343,8 +377,42 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hardsuits/engineering-white.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- state: icon-unshaded
|
||||
shader: unshaded
|
||||
- state: light-overlay
|
||||
visible: false
|
||||
shader: unshaded
|
||||
map: [ "light" ]
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
- type: ToggleableVisuals
|
||||
spriteLayer: light
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head-light
|
||||
shader: unshaded
|
||||
head-vox:
|
||||
- state: equipped-head-light-vox
|
||||
shader: unshaded
|
||||
head-dog:
|
||||
- state: equipped-head-light-dog
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Hardsuits/engineering-white.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head
|
||||
- state: equipped-head-unshaded
|
||||
shader: unshaded
|
||||
head-vox:
|
||||
- state: equipped-head-vox
|
||||
- state: equipped-head-unshaded-vox
|
||||
shader: unshaded
|
||||
head-dog:
|
||||
- state: equipped-head-dog
|
||||
- state: equipped-head-unshaded-dog
|
||||
shader: unshaded
|
||||
- type: PointLight
|
||||
color: "#daffad"
|
||||
- type: PressureProtection
|
||||
|
||||
@@ -306,6 +306,8 @@
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 25
|
||||
- type: StaticPrice
|
||||
price: 5
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskBase
|
||||
|
||||
@@ -342,7 +342,7 @@
|
||||
coefficients:
|
||||
Blunt: 0.5
|
||||
Slash: 0.5
|
||||
Piercing: 0.6
|
||||
Piercing: 0.5
|
||||
Heat: 0.5
|
||||
- type: GroupExamine
|
||||
|
||||
|
||||
@@ -159,6 +159,8 @@
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Slippery
|
||||
staminaDamage: 0
|
||||
frictionStatusTime: 0 # Don't apply friction twice
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
|
||||
14
Resources/Prototypes/Entities/Interface/admin_tools.yml
Normal file
14
Resources/Prototypes/Entities/Interface/admin_tools.yml
Normal file
@@ -0,0 +1,14 @@
|
||||
# dummy entity for the admin camera EUI
|
||||
# this gets parented to the person being observed
|
||||
|
||||
- type: entity
|
||||
id: AdminCamera
|
||||
categories: [ HideSpawnMenu ]
|
||||
name: admin camera
|
||||
description: We are watching you.
|
||||
components:
|
||||
- type: Visibility
|
||||
layer: 8 # Don't network this to anyone so cheat clients can't see it. We are adding a PVS override to the user.
|
||||
- type: Eye # for the camera itself
|
||||
drawFov: false
|
||||
pvsScale: 0.8 # we don't need the full range
|
||||
@@ -42,6 +42,7 @@
|
||||
- FoodCakeChristmasSlice
|
||||
- FoodCakeVanillaSlice
|
||||
- FoodCakeBirthdaySlice
|
||||
- FoodCakeCottonSlice
|
||||
- FoodBakedMuffin
|
||||
- FoodBakedMuffinBerry
|
||||
- FoodBakedMuffinCherry
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
- FoodCakeChristmas
|
||||
- FoodCakeBirthday
|
||||
- FoodCakeVanilla
|
||||
- FoodCakeCotton
|
||||
- FoodPieApple
|
||||
- FoodPieBaklava
|
||||
- FoodPieBananaCream
|
||||
|
||||
@@ -143,9 +143,6 @@
|
||||
- type: Body
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Flashed
|
||||
- type: TypingIndicator
|
||||
proto: robot
|
||||
|
||||
@@ -113,6 +113,7 @@
|
||||
10: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 10
|
||||
animationThreshold: 1
|
||||
- type: DamageStateVisuals
|
||||
states:
|
||||
Alive:
|
||||
@@ -2176,6 +2177,7 @@
|
||||
- type: entity
|
||||
parent: [ SimpleMobBase, FlyingMobBase ]
|
||||
id: MobParrotBase
|
||||
name: parrot
|
||||
abstract: true
|
||||
description: Infiltrates your domain, spies on you, and somehow still a cool pet.
|
||||
components:
|
||||
@@ -2251,7 +2253,6 @@
|
||||
bloodMaxVolume: 50
|
||||
|
||||
- type: entity
|
||||
name: parrot
|
||||
parent: MobParrotBase
|
||||
id: MobParrot
|
||||
components:
|
||||
@@ -3143,7 +3144,7 @@
|
||||
factions:
|
||||
- Syndicate
|
||||
- type: Access
|
||||
tags:
|
||||
tags:
|
||||
- NuclearOperative
|
||||
- SyndicateAgent
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -19,9 +19,7 @@
|
||||
group: GenericNumber
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Stun
|
||||
- Electrocution
|
||||
- TemporaryBlindness
|
||||
- RadiationProtection
|
||||
|
||||
@@ -35,9 +35,6 @@
|
||||
bodyType: KinematicController # Same for all inheritors
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- type: Pullable
|
||||
@@ -386,7 +383,6 @@
|
||||
chemicalMaxVolume: 100
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- SlowedDown
|
||||
- Electrocution
|
||||
- type: MeleeWeapon
|
||||
soundHit:
|
||||
@@ -409,6 +405,7 @@
|
||||
- FootstepSound
|
||||
- CannotSuicide
|
||||
- DoorBumpOpener
|
||||
- StunImmune
|
||||
- type: NoSlip
|
||||
- type: ZombieImmune
|
||||
- type: ExaminableSolution
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
75: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 50
|
||||
animationThreshold: 25
|
||||
- type: Butcherable
|
||||
spawned:
|
||||
- id: FoodMeat
|
||||
@@ -240,6 +241,7 @@
|
||||
75: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 50
|
||||
animationThreshold: 25
|
||||
- type: Butcherable
|
||||
spawned:
|
||||
- id: FoodMeat
|
||||
@@ -359,4 +361,4 @@
|
||||
30: Dead
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2
|
||||
baseSprintSpeed: 2.5
|
||||
baseSprintSpeed: 2.5
|
||||
|
||||
@@ -48,7 +48,6 @@
|
||||
BaseUnshaded: dead_glow
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- Corporeal
|
||||
- Electrocution
|
||||
- StaminaModifier
|
||||
@@ -91,6 +90,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- FootstepSound
|
||||
- SlowImmune
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
- state: active
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- Corporeal
|
||||
- type: Damageable
|
||||
damageContainer: ManifestedSpirit
|
||||
@@ -83,3 +82,7 @@
|
||||
- type: Reactive
|
||||
groups:
|
||||
Acidic: [Touch]
|
||||
- type: Tag
|
||||
tags:
|
||||
- SlowImmune
|
||||
- KnockdownImmune
|
||||
|
||||
@@ -15,9 +15,6 @@
|
||||
bodyType: KinematicController # Same for all inheritors
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- type: Repairable
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
baseSprintSpeed : 4
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- TemporaryBlindness
|
||||
@@ -32,6 +31,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
- StunImmune
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
@@ -93,9 +93,6 @@
|
||||
baseDecayRate: 0.04
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- TemporaryBlindness
|
||||
|
||||
@@ -53,6 +53,7 @@
|
||||
recursive: false
|
||||
- type: Stamina
|
||||
critThreshold: 15
|
||||
animationThreshold: 5
|
||||
- type: MovementAlwaysTouching
|
||||
- type: DamageStateVisuals
|
||||
states:
|
||||
|
||||
@@ -100,7 +100,6 @@
|
||||
types: {}
|
||||
- type: StatusEffects # Overwriting basesimplemob to remove flash, getting flashed as dragon just feelsbad
|
||||
allowed:
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- TemporaryBlindness
|
||||
@@ -154,6 +153,7 @@
|
||||
tags:
|
||||
- CannotSuicide
|
||||
- DoorBumpOpener
|
||||
- StunImmune
|
||||
- type: Puller
|
||||
needsHands: false
|
||||
- type: RandomMetadata
|
||||
|
||||
@@ -119,9 +119,6 @@
|
||||
- !type:WashCreamPieReaction
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- Drunk
|
||||
@@ -252,9 +249,9 @@
|
||||
Heat: 1.5 #per second, scales with temperature & other constants
|
||||
- type: TemperatureSpeed
|
||||
thresholds:
|
||||
293: 0.8
|
||||
280: 0.6
|
||||
260: 0.4
|
||||
293: 0.9
|
||||
280: 0.8
|
||||
260: 0.7
|
||||
- type: ThermalRegulator
|
||||
metabolismHeat: 800
|
||||
radiatedHeat: 100
|
||||
|
||||
@@ -68,9 +68,9 @@
|
||||
Heat : 3 #per second, scales with temperature & other constants
|
||||
- type: TemperatureSpeed
|
||||
thresholds:
|
||||
289: 0.8
|
||||
275: 0.6
|
||||
250: 0.4
|
||||
289: 0.9
|
||||
275: 0.8
|
||||
250: 0.7
|
||||
- type: Sprite # sprite again because we want different layer ordering
|
||||
noRot: true
|
||||
drawdepth: Mobs
|
||||
|
||||
@@ -65,9 +65,9 @@
|
||||
Heat : 1.5 #per second, scales with temperature & other constants
|
||||
- type: TemperatureSpeed
|
||||
thresholds:
|
||||
301: 0.8
|
||||
295: 0.6
|
||||
285: 0.4
|
||||
301: 0.9
|
||||
295: 0.8
|
||||
285: 0.7
|
||||
- type: Wagging
|
||||
- type: Inventory
|
||||
speciesId: reptilian
|
||||
|
||||
@@ -85,11 +85,11 @@
|
||||
- map: [ "outerClothing" ]
|
||||
- map: [ "back" ]
|
||||
- map: [ "neck" ]
|
||||
- map: [ "suitstorage" ] # This is not in the default order
|
||||
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.Hair" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
|
||||
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
|
||||
- map: [ "suitstorage" ] # This is not in the default order
|
||||
- map: [ "enum.HumanoidVisualLayers.Tail" ]
|
||||
- map: [ "mask" ]
|
||||
- map: [ "head" ]
|
||||
@@ -137,6 +137,11 @@
|
||||
32:
|
||||
sprite: Mobs/Species/Vox/displacement.rsi
|
||||
state: head
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Species/Vox/displacement.rsi
|
||||
state: neck
|
||||
back:
|
||||
sizeMaps:
|
||||
32:
|
||||
|
||||
@@ -81,6 +81,26 @@
|
||||
- type: TrashOnSolutionEmpty
|
||||
solution: drink
|
||||
|
||||
- type: entity
|
||||
parent: BluespaceBeaker
|
||||
id: BottomlessLube
|
||||
name: bottomless lube beaker
|
||||
suffix: DEBUG
|
||||
description: This anomalous beaker infinitely produces space lube and as such is to be closely guarded such that it doesn't fall in the wrong hands.
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
beaker:
|
||||
maxVol: 1000
|
||||
reagents:
|
||||
- ReagentId: SpaceLube
|
||||
Quantity: 1000
|
||||
- type: SolutionRegeneration
|
||||
solution: beaker
|
||||
generated:
|
||||
reagents:
|
||||
- ReagentId: SpaceLube
|
||||
Quantity: 200
|
||||
|
||||
# Mopwata
|
||||
- type: weightedRandomFillSolution
|
||||
|
||||
@@ -1190,3 +1190,58 @@
|
||||
Burger: SuppermatterBurger
|
||||
- type: Item
|
||||
heldPrefix: suppermatter-shard
|
||||
|
||||
- type: entity
|
||||
name: cotton cake
|
||||
parent: FoodCakeBase
|
||||
id: FoodCakeCotton
|
||||
description: A cake with a fiber frosting and a wad of cotton on top.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: cotton
|
||||
- type: SliceableFood
|
||||
slice: FoodCakeCottonSlice
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cake
|
||||
- ClothMade
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 55
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 30
|
||||
- ReagentId: Vitamin
|
||||
Quantity: 5
|
||||
- ReagentId: Fiber
|
||||
Quantity: 10
|
||||
- type: Item
|
||||
heldPrefix: cotton
|
||||
|
||||
- type: entity
|
||||
name: slice of cotton cake
|
||||
parent: FoodCakeSliceBase
|
||||
id: FoodCakeCottonSlice
|
||||
description: A slice of cotton cake. You can just lick the frosting, it's fine.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: cotton-slice
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cake
|
||||
- ClothMade
|
||||
- Slice
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 15
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 8
|
||||
- ReagentId: Vitamin
|
||||
Quantity: 1
|
||||
- ReagentId: Fiber
|
||||
Quantity: 2
|
||||
- type: Item
|
||||
heldPrefix: cotton-slice
|
||||
|
||||
@@ -228,8 +228,8 @@
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 5
|
||||
- ReagentId: Omnizine
|
||||
Quantity: 2
|
||||
- ReagentId: Honk
|
||||
Quantity: 0.50
|
||||
- type: Sprite
|
||||
state: banana
|
||||
|
||||
@@ -249,6 +249,8 @@
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 10
|
||||
- ReagentId: Honk
|
||||
Quantity: 1
|
||||
- ReagentId: Omnizine
|
||||
Quantity: 2
|
||||
|
||||
|
||||
@@ -2694,6 +2694,7 @@
|
||||
- type: Item
|
||||
sprite: Objects/Specific/Hydroponics/cherry.rsi
|
||||
heldPrefix: pit
|
||||
size: Tiny
|
||||
- type: Tag
|
||||
tags:
|
||||
- Recyclable
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
tags:
|
||||
- HolofanProjector
|
||||
- type: StaticPrice
|
||||
price: 80
|
||||
price: 50
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- AtmosTools
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
Quantity: 5
|
||||
- type: Slippery
|
||||
slipData:
|
||||
paralyzeTime: 3
|
||||
knockdownTime: 3
|
||||
launchForwardsMultiplier: 3
|
||||
- type: StepTrigger
|
||||
intersectRatio: 0.2
|
||||
|
||||
@@ -6,26 +6,24 @@
|
||||
id: BasePlushie
|
||||
components:
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &BasePlushieSound
|
||||
collection: ToySqueak
|
||||
params:
|
||||
volume: -4
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
collection: ToySqueak
|
||||
sound: *BasePlushieSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
collection: ToySqueak
|
||||
sound: *BasePlushieSound
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
collection: ToyFall
|
||||
sound: *BasePlushieSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
collection: ToySqueak
|
||||
sound: *BasePlushieSound
|
||||
- type: UseDelay
|
||||
delay: 1.0
|
||||
delay: 3.0
|
||||
- type: MeleeWeapon
|
||||
attackRate: 0.333
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
collection: ToySqueak
|
||||
soundHit: *BasePlushieSound
|
||||
damage:
|
||||
types:
|
||||
Blunt: 0
|
||||
@@ -37,8 +35,7 @@
|
||||
price: 5
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
collection: ToySqueak
|
||||
useSound: *BasePlushieSound
|
||||
delay: 2
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
@@ -356,28 +353,24 @@
|
||||
- type: Item
|
||||
sprite: Objects/Fun/Plushies/lizard.rsi
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieLizardSound
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
sound: *PlushieLizardSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
sound: *PlushieLizardSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
sound: *PlushieLizardSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
sound: *PlushieLizardSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
useSound: *PlushieLizardSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/weh.ogg
|
||||
soundHit: *PlushieLizardSound
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
@@ -427,28 +420,24 @@
|
||||
- state: inhand-right
|
||||
shader: shaded
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieExperimentSound
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
sound: *PlushieExperimentSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
sound: *PlushieExperimentSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
sound: *PlushieExperimentSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
sound: *PlushieExperimentSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
useSound: *PlushieExperimentSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/arf.ogg
|
||||
soundHit: *PlushieExperimentSound
|
||||
- type: Clothing
|
||||
clothingVisuals:
|
||||
head:
|
||||
@@ -515,28 +504,24 @@
|
||||
sprite: Objects/Fun/Plushies/lizard.rsi
|
||||
heldPrefix: spacelizard
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieSpaceLizardSound
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
sound: *PlushieSpaceLizardSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
sound: *PlushieSpaceLizardSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
sound: *PlushieSpaceLizardSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
sound: *PlushieSpaceLizardSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
useSound: *PlushieSpaceLizardSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/muffled_weh.ogg
|
||||
soundHit: *PlushieSpaceLizardSound
|
||||
- type: Clothing
|
||||
sprite: Objects/Fun/Plushies/lizard.rsi
|
||||
slots:
|
||||
@@ -561,25 +546,22 @@
|
||||
- type: Item
|
||||
heldPrefix: plushielizardinversed
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieLizardInversedSound
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
sound: *PlushieLizardInversedSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
sound: *PlushieLizardInversedSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
sound: *PlushieLizardInversedSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
useSound: *PlushieLizardInversedSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/hew.ogg
|
||||
soundHit: *PlushieLizardInversedSound
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
@@ -619,28 +601,24 @@
|
||||
map: [ "enum.SolutionContainerLayers.Fill" ]
|
||||
visible: false
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieDionaSound
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
sound: *PlushieDionaSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
sound: *PlushieDionaSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
sound: *PlushieDionaSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
sound: *PlushieDionaSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
soundHit: *PlushieDionaSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/toy_rustle.ogg
|
||||
useSound: *PlushieDionaSound
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
plushie:
|
||||
@@ -876,9 +854,20 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: magicplush
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: magicarpplush-inhand-left
|
||||
right:
|
||||
- state: magicarpplush-inhand-right
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: MagicarpPlushie
|
||||
- type: Tag
|
||||
tags:
|
||||
- Payload
|
||||
- ClothMade
|
||||
- PlushieCarpMagi
|
||||
|
||||
- type: entity
|
||||
parent: PlushieCarp
|
||||
@@ -910,9 +899,20 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: holoplush
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: holocarpplush-inhand-left
|
||||
right:
|
||||
- state: holocarpplush-inhand-right
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: HolocarpPlushie
|
||||
- type: Tag
|
||||
tags:
|
||||
- Payload
|
||||
- ClothMade
|
||||
- PlushieCarpHolo
|
||||
|
||||
- type: entity
|
||||
parent: BasePlushie
|
||||
@@ -1044,28 +1044,24 @@
|
||||
sprite: Objects/Fun/Plushies/vox.rsi
|
||||
state: icon
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieVoxSound
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
params:
|
||||
volume: -5
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
sound: *PlushieVoxSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
sound: *PlushieVoxSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
sound: *PlushieVoxSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
sound: *PlushieVoxSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
useSound: *PlushieVoxSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
soundHit: *PlushieVoxSound
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/vox.rsi
|
||||
@@ -1113,28 +1109,24 @@
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieXenoSound
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
sound: *PlushieXenoSound
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
sound: *PlushieXenoSound
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
sound: *PlushieXenoSound
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
sound: *PlushieXenoSound
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Items/Toys/mousesqueek.ogg
|
||||
useSound: *PlushieXenoSound
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
soundHit: *PlushieXenoSound
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/xeno.rsi
|
||||
@@ -1176,27 +1168,41 @@
|
||||
sprite: Objects/Fun/Plushies/human.rsi
|
||||
state: icon
|
||||
- type: EmitSoundOnUse
|
||||
sound:
|
||||
sound: &PlushieHuman
|
||||
path: /Audio/Voice/Human/malescream_1.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Voice/Human/malescream_2.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: EmitSoundOnActivate
|
||||
sound:
|
||||
path: /Audio/Voice/Human/malescream_3.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: EmitSoundOnCollide
|
||||
sound:
|
||||
path: /Audio/Voice/Human/malescream_4.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: Food
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Voice/Human/malescream_1.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: MeleeWeapon
|
||||
soundHit:
|
||||
path: /Audio/Voice/Human/malescream_4.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Voice/Human/malescream_5.ogg
|
||||
params:
|
||||
volume: -8
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/human.rsi
|
||||
|
||||
@@ -872,8 +872,10 @@
|
||||
- type: UseDelay
|
||||
delay: 0.8
|
||||
- type: Slippery
|
||||
staminaDamage: 0
|
||||
slipData:
|
||||
paralyzeTime: 0
|
||||
stunTime: 0
|
||||
knockdownTime: 0
|
||||
launchForwardsMultiplier: 0
|
||||
slipSound:
|
||||
collection: Parp
|
||||
|
||||
@@ -1620,6 +1620,90 @@
|
||||
graph: TileWoodLarge
|
||||
node: woodtilelarge
|
||||
|
||||
# Marble
|
||||
|
||||
- type: entity
|
||||
name: white marble tile
|
||||
description: A chiseled, polished square of the finest Space Marble. Best not to lose it.
|
||||
parent: FloorTileItemBase
|
||||
id: FloorTileItemWhiteMarble
|
||||
components:
|
||||
- type: Sprite
|
||||
state: white-marble
|
||||
- type: Item
|
||||
heldPrefix: white-marble
|
||||
- type: FloorTile
|
||||
outputs:
|
||||
- Plating
|
||||
- FloorWhiteMarble
|
||||
- type: Stack
|
||||
stackType: FloorTileWhiteMarble
|
||||
|
||||
- type: entity
|
||||
name: dark marble tile
|
||||
description: A chiseled, polished square of the finest Space Marble. Best not to lose it.
|
||||
parent: FloorTileItemWhiteMarble
|
||||
id: FloorTileItemDarkMarble
|
||||
components:
|
||||
- type: Sprite
|
||||
state: dark-marble
|
||||
- type: Item
|
||||
heldPrefix: dark-marble
|
||||
- type: FloorTile
|
||||
outputs:
|
||||
- Plating
|
||||
- FloorDarkMarble
|
||||
- type: Stack
|
||||
stackType: FloorTileDarkMarble
|
||||
|
||||
- type: entity
|
||||
name: plasmarble tile
|
||||
description: A chiseled, polished square of the finest Space Marble. Plasma-infused for extra... something.
|
||||
parent: FloorTileItemWhiteMarble
|
||||
id: FloorTileItemPlasmaMarble
|
||||
components:
|
||||
- type: Sprite
|
||||
state: plasmarble
|
||||
- type: Item
|
||||
heldPrefix: plasmarble
|
||||
- type: FloorTile
|
||||
outputs:
|
||||
- Plating
|
||||
- FloorPlasmaMarble
|
||||
- type: Stack
|
||||
stackType: FloorTilePlasmaMarble
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
|
||||
- type: entity
|
||||
name: uranium marble tile
|
||||
description: A chiseled, polished square of the finest Space Marble. Uranium-infused to make it extra rad! Pun intended!
|
||||
parent: FloorTileItemWhiteMarble
|
||||
id: FloorTileItemUraniumMarble
|
||||
components:
|
||||
- type: Sprite
|
||||
state: uranium-marble
|
||||
- type: Item
|
||||
heldPrefix: uranium-marble
|
||||
- type: FloorTile
|
||||
outputs:
|
||||
- Plating
|
||||
- FloorUraniumMarble
|
||||
- type: Stack
|
||||
stackType: FloorTileUraniumMarble
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
Radiation: 1
|
||||
- type: PointLight
|
||||
radius: 1.2
|
||||
energy: 0.8
|
||||
castShadows: false
|
||||
color: "#9be792"
|
||||
|
||||
- type: entity
|
||||
id: FloorTileItemXeno
|
||||
parent: FloorTileItemBase
|
||||
|
||||
@@ -547,4 +547,4 @@
|
||||
min: 2
|
||||
max: 2
|
||||
- type: StaticPrice
|
||||
price: 250
|
||||
price: 150
|
||||
|
||||
@@ -271,6 +271,9 @@
|
||||
parent: Plunger
|
||||
description: A plunger with a plastic suction cup coated in a thin layer of gold given as a token of appreciation for years of service. Still used to unclog drains.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- GoldenPlunger
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Janitorial/golden_plunger.rsi
|
||||
state: plunger
|
||||
|
||||
@@ -127,8 +127,9 @@
|
||||
- type: SolutionContainerVisuals
|
||||
fillBaseName: syndie-
|
||||
- type: Slippery
|
||||
staminaDamage: 50
|
||||
slipData:
|
||||
paralyzeTime: 3
|
||||
knockdownTime: 3
|
||||
launchForwardsMultiplier: 3
|
||||
- type: Item
|
||||
heldPrefix: syndie
|
||||
@@ -155,9 +156,6 @@
|
||||
layers:
|
||||
- state: syndie-soaplet
|
||||
- type: Slippery
|
||||
slipData:
|
||||
paralyzeTime: 1.5 # these things are tiny
|
||||
launchForwardsMultiplier: 1.5
|
||||
- type: StepTrigger
|
||||
intersectRatio: 0.04
|
||||
- type: Item
|
||||
@@ -222,8 +220,9 @@
|
||||
- type: SolutionContainerVisuals
|
||||
fillBaseName: omega-
|
||||
- type: Slippery
|
||||
staminaDamage: 50
|
||||
slipData:
|
||||
paralyzeTime: 5.0
|
||||
knockdownTime: 5.0
|
||||
launchForwardsMultiplier: 3.0
|
||||
- type: Item
|
||||
heldPrefix: omega
|
||||
|
||||
@@ -48,6 +48,8 @@
|
||||
- Security
|
||||
- Service
|
||||
- Theatre
|
||||
- GenpopEnter
|
||||
- GenpopLeave
|
||||
privilegedIdSlot:
|
||||
name: id-card-console-privileged-id
|
||||
ejectSound: /Audio/Machines/id_swipe.ogg
|
||||
|
||||
@@ -54,3 +54,20 @@
|
||||
count: 10
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.25
|
||||
|
||||
- type: entity
|
||||
id: PelletClusterLessLethal
|
||||
name: pellet (ball, less lethal)
|
||||
categories: [ HideSpawnMenu ]
|
||||
parent: BaseBullet
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||
state: buckshot
|
||||
- type: Projectile
|
||||
deleteOnCollide: false
|
||||
damage:
|
||||
types:
|
||||
Piercing: 5
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.25
|
||||
|
||||
@@ -547,7 +547,7 @@
|
||||
name: taser
|
||||
parent: [BaseWeaponBatterySmall, BaseSecurityContraband]
|
||||
id: WeaponTaser
|
||||
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
|
||||
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at close range.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
@@ -579,6 +579,23 @@
|
||||
zeroVisible: true
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: elite taser
|
||||
parent: [ BaseCentcommContraband, WeaponTaser ]
|
||||
id: WeaponTaserSuper
|
||||
suffix: ADMEME
|
||||
description: A low-capacity, energy-based stun gun used by elite security teams to disable even the toughest of targets.
|
||||
components:
|
||||
- type: Gun
|
||||
fireRate: 0.5
|
||||
soundGunshot:
|
||||
path: /Audio/Effects/tesla_collapse.ogg # The wrath of god...
|
||||
params:
|
||||
volume: -6
|
||||
- type: ProjectileBatteryAmmoProvider
|
||||
proto: BulletTaserSuper
|
||||
fireCost: 200
|
||||
|
||||
- type: entity
|
||||
name: antique laser pistol
|
||||
parent: [BaseWeaponBatterySmall, BaseGrandTheftContraband]
|
||||
|
||||
@@ -216,13 +216,46 @@
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Heat: 5
|
||||
Shock: 1
|
||||
soundHit:
|
||||
path: "/Audio/Weapons/Guns/Hits/taser_hit.ogg"
|
||||
forceSound: true
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.170 # Very short range
|
||||
- type: StunOnCollide
|
||||
stunAmount: 0
|
||||
knockdownAmount: 2.5 # Enough to subdue and follow up with a stun batong
|
||||
slowdownAmount: 2.5
|
||||
walkSpeedModifier: 0.5
|
||||
sprintSpeedModifier: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: BulletTaser
|
||||
id: BulletTaserSuper
|
||||
categories: [ HideSpawnMenu ]
|
||||
name: taser bolt
|
||||
description: If you can see this, you've probably been stun-meta'd
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
|
||||
color: "#ffff33"
|
||||
layers:
|
||||
- state: tesla_projectile
|
||||
shader: unshaded
|
||||
- type: PointLight
|
||||
enabled: true
|
||||
color: "#ffff33"
|
||||
radius: 2.0
|
||||
energy: 7.01
|
||||
- type: TimedDespawn
|
||||
lifetime: 1.0 # Not so short range
|
||||
- type: StunOnCollide
|
||||
stunAmount: 5
|
||||
knockdownAmount: 5
|
||||
knockdownAmount: 10
|
||||
slowdownAmount: 10
|
||||
walkSpeedModifier: 0.5
|
||||
sprintSpeedModifier: 0.5
|
||||
|
||||
- type: entity
|
||||
name : disabler bolt
|
||||
@@ -830,6 +863,7 @@
|
||||
totalIntensity: 150 # a ~2 tile radius
|
||||
intensitySlope: 5
|
||||
maxIntensity: 10
|
||||
canCreateVacuum: false
|
||||
|
||||
- type: entity
|
||||
id: BulletGrenadeFlash
|
||||
@@ -849,7 +883,6 @@
|
||||
timeRemaining: 0.3
|
||||
- type: DeleteOnTrigger
|
||||
|
||||
# This is supposed to spawn shrapnel and stuff so uhh... TODO?
|
||||
- type: entity
|
||||
id: BulletGrenadeFrag
|
||||
name: frag grenade
|
||||
@@ -863,9 +896,16 @@
|
||||
- type: ExplodeOnTrigger
|
||||
- type: Explosive
|
||||
explosionType: Default
|
||||
totalIntensity: 175 # about a ~6 tile radius
|
||||
totalIntensity: 50
|
||||
intensitySlope: 1
|
||||
maxIntensity: 10
|
||||
maxIntensity: 5
|
||||
canCreateVacuum: false
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
cluster-payload: !type:Container
|
||||
- type: ProjectileGrenade
|
||||
fillPrototype: PelletClusterLessLethal
|
||||
capacity: 30
|
||||
|
||||
- type: entity
|
||||
parent: BaseBulletTrigger
|
||||
|
||||
@@ -117,6 +117,8 @@
|
||||
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
|
||||
- type: Gun
|
||||
fireRate: 3
|
||||
- type: GunSpreadModifier
|
||||
spread: 0.6
|
||||
- type: BallisticAmmoProvider
|
||||
capacity: 2
|
||||
- type: Construction
|
||||
@@ -196,6 +198,8 @@
|
||||
sprite: Objects/Weapons/Guns/Shotguns/sawn_inhands_64x.rsi
|
||||
- type: Gun
|
||||
fireRate: 3
|
||||
- type: GunSpreadModifier
|
||||
spread: 1.4
|
||||
- type: BallisticAmmoProvider
|
||||
capacity: 2
|
||||
- type: Construction
|
||||
|
||||
@@ -19,25 +19,53 @@
|
||||
components:
|
||||
- MobState
|
||||
|
||||
# The creature sleeps so heavily that nothing can wake him up. Not even its own death.
|
||||
# Things that should be removed by rejuvenation should parent to this
|
||||
# Also blocks the status effect being added to godmode-ed entities.
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
id: MobStatusEffectDebuff
|
||||
abstract: true
|
||||
components:
|
||||
- type: RejuvenateRemovedStatusEffect
|
||||
|
||||
- type: entity
|
||||
parent: MobStatusEffectDebuff
|
||||
id: MobStandStatusEffectBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: StatusEffect
|
||||
whitelist:
|
||||
components:
|
||||
- MobState
|
||||
- StandingState
|
||||
requireAll: true
|
||||
blacklist: # This blacklist exists because mob prototypes are smelly and everything needs a standing state component.
|
||||
tags:
|
||||
- KnockdownImmune
|
||||
|
||||
# The creature sleeps so heavily that nothing can wake him up. Not even its own death.
|
||||
- type: entity
|
||||
parent: MobStatusEffectDebuff
|
||||
id: StatusEffectForcedSleeping
|
||||
name: forced sleep
|
||||
components:
|
||||
- type: ForcedSleepingStatusEffect
|
||||
- type: StunnedStatusEffect
|
||||
- type: KnockdownStatusEffect
|
||||
|
||||
# This creature is asleep because it's disconnected from the game.
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
parent: MobStatusEffectBase # Not even rejuvenate can cure SSD...
|
||||
id: StatusEffectSSDSleeping
|
||||
name: forced sleep
|
||||
components:
|
||||
- type: ForcedSleepingStatusEffect
|
||||
- type: StunnedStatusEffect
|
||||
- type: KnockdownStatusEffect
|
||||
|
||||
# Blurs your vision and makes you randomly fall asleep
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
parent: MobStatusEffectDebuff
|
||||
id: StatusEffectDrowsiness
|
||||
name: drowsiness
|
||||
components:
|
||||
@@ -45,8 +73,8 @@
|
||||
|
||||
# Adds drugs overlay
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
parent: MobStatusEffectDebuff
|
||||
id: StatusEffectSeeingRainbow
|
||||
name: hallucinations
|
||||
components:
|
||||
- type: SeeingRainbowsStatusEffect
|
||||
- type: SeeingRainbowsStatusEffect
|
||||
|
||||
67
Resources/Prototypes/Entities/StatusEffects/movement.yml
Normal file
67
Resources/Prototypes/Entities/StatusEffects/movement.yml
Normal file
@@ -0,0 +1,67 @@
|
||||
- type: entity
|
||||
parent: MobStatusEffectDebuff
|
||||
id: StatusEffectSlowdown
|
||||
abstract: true
|
||||
name: slowdown
|
||||
components:
|
||||
- type: StatusEffect
|
||||
whitelist:
|
||||
components:
|
||||
- MobState
|
||||
blacklist:
|
||||
tags:
|
||||
- SlowImmune
|
||||
- type: MovementModStatusEffect
|
||||
|
||||
- type: entity
|
||||
parent: StatusEffectSlowdown
|
||||
id: VomitingSlowdownStatusEffect
|
||||
name: vomiting slowdown
|
||||
|
||||
- type: entity
|
||||
parent: StatusEffectSlowdown
|
||||
id: TaserSlowdownStatusEffect
|
||||
name: shot by taser slowdown
|
||||
|
||||
- type: entity
|
||||
parent: StatusEffectSlowdown
|
||||
id: FlashSlowdownStatusEffect
|
||||
name: affected by flash slowdown
|
||||
|
||||
- type: entity
|
||||
parent: StatusEffectSlowdown
|
||||
id: StatusEffectStaminaLow
|
||||
name: stamina low
|
||||
|
||||
# Makes you more slippery, or perhaps less slippery.
|
||||
- type: entity
|
||||
parent: MobStatusEffectDebuff # Debatable if this should be MobStatusEffectBase or not
|
||||
id: StatusEffectFriction
|
||||
name: friction
|
||||
components:
|
||||
- type: FrictionStatusEffect
|
||||
|
||||
# Stunnable Status Effect
|
||||
|
||||
- type: entity
|
||||
parent: MobStatusEffectDebuff
|
||||
id: StatusEffectStunned
|
||||
name: stunned
|
||||
components:
|
||||
- type: StatusEffect
|
||||
whitelist:
|
||||
components:
|
||||
- MobState
|
||||
blacklist:
|
||||
tags:
|
||||
- StunImmune
|
||||
- type: StatusEffectAlert
|
||||
alert: Stun
|
||||
- type: StunnedStatusEffect
|
||||
|
||||
- type: entity
|
||||
parent: MobStandStatusEffectBase
|
||||
id: StatusEffectKnockdown
|
||||
name: knocked down
|
||||
components:
|
||||
- type: KnockdownStatusEffect
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
id: BoozeDispenser
|
||||
id: BoozeDispenserEmpty
|
||||
name: booze dispenser
|
||||
suffix: Filled
|
||||
suffix: Empty
|
||||
description: A booze dispenser with a single slot for a container to be filled.
|
||||
parent: ReagentDispenserBase
|
||||
components:
|
||||
@@ -15,6 +15,22 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- DrinkBottle
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: Machine
|
||||
board: BoozeDispenserMachineCircuitboard
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
- Drinks
|
||||
- type: StealTarget
|
||||
stealGroup: BoozeDispenser
|
||||
|
||||
- type: entity
|
||||
id: BoozeDispenser
|
||||
suffix: Filled
|
||||
parent: BoozeDispenserEmpty
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: DrinkAleBottleFullGrowler
|
||||
@@ -29,23 +45,3 @@
|
||||
- id: DrinkVodkaBottleFull
|
||||
- id: DrinkWhiskeyBottleFull
|
||||
- id: DrinkWineBottleFull
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: Machine
|
||||
board: BoozeDispenserMachineCircuitboard
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
- Drinks
|
||||
- type: StealTarget
|
||||
stealGroup: BoozeDispenser
|
||||
|
||||
- type: entity
|
||||
id: BoozeDispenserEmpty
|
||||
suffix: Empty
|
||||
parent: BoozeDispenser
|
||||
components:
|
||||
- type: Storage
|
||||
whitelist:
|
||||
tags:
|
||||
- DrinkBottle
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
- type: entity
|
||||
parent: ReagentDispenserBase
|
||||
id: SodaDispenser
|
||||
id: SodaDispenserEmpty
|
||||
name: soda dispenser
|
||||
description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers.
|
||||
suffix: Filled
|
||||
suffix: Empty
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Sprite
|
||||
@@ -15,6 +15,20 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- DrinkBottle
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: Machine
|
||||
board: SodaDispenserMachineCircuitboard
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
- Drinks
|
||||
|
||||
- type: entity
|
||||
parent: SodaDispenserEmpty
|
||||
id: SodaDispenser
|
||||
suffix: Filled
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: DrinkCoconutWaterJug
|
||||
@@ -36,16 +50,3 @@
|
||||
- id: DrinkTeaJug
|
||||
- id: DrinkTonicWaterBottleFull
|
||||
- id: DrinkWaterMelonJuiceJug
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: Machine
|
||||
board: SodaDispenserMachineCircuitboard
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Bartender
|
||||
- Drinks
|
||||
|
||||
- type: entity
|
||||
parent: SodaDispenser
|
||||
id: SodaDispenserEmpty
|
||||
suffix: Empty
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
- type: entity
|
||||
parent: ComputerSurveillanceWirelessCameraMonitor
|
||||
id: ComputerTelevision
|
||||
name: wooden television
|
||||
description: Finally, some decent reception around here...
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
drawdepth: SmallObjects
|
||||
layers:
|
||||
- map: ["computerLayerBody"]
|
||||
state: television
|
||||
- map: ["computerLayerScreen"]
|
||||
state: detective_television
|
||||
- type: Computer
|
||||
board: ComputerTelevisionCircuitboard
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#b89f25"
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.25,-0.25,0.25,0.25"
|
||||
density: 200
|
||||
mask:
|
||||
- TabletopMachineMask
|
||||
layer:
|
||||
- TabletopMachineLayer
|
||||
@@ -21,27 +21,37 @@
|
||||
- state: smartfridge_door
|
||||
map: ["enum.StorageVisualLayers.Door"]
|
||||
shader: unshaded
|
||||
- type: EntityStorageVisuals
|
||||
stateBaseClosed: smartfridge
|
||||
stateDoorOpen: smartfridge_open
|
||||
stateDoorClosed: smartfridge_door
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#9dc5c9"
|
||||
- type: EntityStorage
|
||||
isCollidableWhenOpen: true
|
||||
closeSound:
|
||||
path: /Audio/Machines/windoor_open.ogg
|
||||
params:
|
||||
volume: -3
|
||||
openSound:
|
||||
path: /Audio/Machines/windoor_open.ogg
|
||||
params:
|
||||
volume: -3
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
entity_storage: !type:Container
|
||||
smart_fridge_inventory: !type:Container
|
||||
- type: LitOnPowered
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 200
|
||||
- type: ExtensionCableReceiver
|
||||
- type: SmartFridge
|
||||
whitelist:
|
||||
components:
|
||||
- FitsInDispenser
|
||||
- Pill
|
||||
- Produce
|
||||
- Seed
|
||||
tags:
|
||||
- PillCanister
|
||||
- Bottle
|
||||
- Syringe
|
||||
- ChemDispensable
|
||||
- type: ActivatableUI
|
||||
key: enum.SmartFridgeUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
enum.SmartFridgeUiKey.Key:
|
||||
type: SmartFridgeBoundUserInterface
|
||||
- type: AccessReader
|
||||
- type: UseDelay
|
||||
delay: 1
|
||||
- type: AntiRottingContainer
|
||||
@@ -105,3 +115,15 @@
|
||||
Blunt: 5
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.1
|
||||
|
||||
- type: entity
|
||||
parent: SmartFridge
|
||||
id: SmartFridgeMedical
|
||||
suffix: Medical
|
||||
components:
|
||||
- type: SmartFridge
|
||||
flavorText: smart-fridge-request-chemistry
|
||||
- type: AccessReader
|
||||
access: [["Medical"]]
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
# base
|
||||
|
||||
- type: entity
|
||||
id: VendingMachine
|
||||
parent: BaseMachinePowered
|
||||
@@ -105,6 +107,72 @@
|
||||
- type: Appearance
|
||||
- type: WiresVisuals
|
||||
|
||||
- type: entity
|
||||
id: VendingMachineWallmount
|
||||
parent: BaseWallmountMachine
|
||||
name: vending machine
|
||||
abstract: true
|
||||
components:
|
||||
- type: StationAiWhitelist
|
||||
- type: AmbientOnPowered
|
||||
- type: AmbientSound
|
||||
volume: -9
|
||||
range: 3
|
||||
enabled: false
|
||||
sound:
|
||||
path: /Audio/Ambience/Objects/vending_machine_hum.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Breakage"]
|
||||
- !type:EjectVendorItems
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- type: Repairable
|
||||
doAfterDelay: 8
|
||||
- type: ActivatableUI
|
||||
key: enum.VendingMachineUiKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
enum.VendingMachineUiKey.Key:
|
||||
type: VendingMachineBoundUserInterface
|
||||
enum.WiresUiKey.Key:
|
||||
type: WiresBoundUserInterface
|
||||
- type: WiresPanel
|
||||
- type: Wires
|
||||
boardName: wires-board-name-vendingmachine
|
||||
layoutId: Vending
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
castShadows: false
|
||||
radius: 1.5
|
||||
- type: LitOnPowered
|
||||
- type: Appearance
|
||||
- type: WiresVisuals
|
||||
- type: Electrified
|
||||
enabled: false
|
||||
usesApcPower: true
|
||||
- type: Rotatable
|
||||
|
||||
# Vending machines
|
||||
|
||||
- type: entity
|
||||
parent: VendingMachine
|
||||
id: VendingMachineCondiments
|
||||
@@ -1436,59 +1504,6 @@
|
||||
energy: 1.6
|
||||
color: "#d4ab33"
|
||||
|
||||
# wallmounted machines
|
||||
|
||||
- type: entity
|
||||
id: VendingMachineWallmount
|
||||
parent: VendingMachine
|
||||
name: vending machine
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
snapCardinals: false
|
||||
- type: Rotatable
|
||||
- type: WallMount
|
||||
arc: 175
|
||||
- type: Transform
|
||||
noRot: false
|
||||
|
||||
- type: entity
|
||||
parent: VendingMachineWallmount
|
||||
id: VendingMachineWallMedical
|
||||
name: NanoMed
|
||||
description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!"
|
||||
components:
|
||||
- type: VendingMachine
|
||||
pack: NanoMedInventory
|
||||
offState: off
|
||||
brokenState: broken
|
||||
normalState: normal-unshaded
|
||||
denyState: deny-unshaded
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/VendingMachines/wallmed.rsi
|
||||
layers:
|
||||
- state: "off"
|
||||
map: ["enum.VendingMachineVisualLayers.Base"]
|
||||
- state: "off"
|
||||
map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
|
||||
shader: unshaded
|
||||
- texture: Structures/Machines/VendingMachines/maintenance_panel.png
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: PointLight
|
||||
radius: 1.3
|
||||
energy: 1.6
|
||||
color: "#43ccb5"
|
||||
- type: AccessReader
|
||||
access: [["Medical"]]
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Medical
|
||||
|
||||
# job clothing
|
||||
|
||||
- type: entity
|
||||
@@ -2225,3 +2240,35 @@
|
||||
- type: AccessReader
|
||||
access: [["SyndicateAgent"]]
|
||||
|
||||
# wallmount
|
||||
- type: entity
|
||||
parent: VendingMachineWallmount
|
||||
id: VendingMachineWallMedical
|
||||
name: NanoMed
|
||||
description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!"
|
||||
components:
|
||||
- type: VendingMachine
|
||||
pack: NanoMedInventory
|
||||
offState: off
|
||||
brokenState: broken
|
||||
normalState: normal-unshaded
|
||||
denyState: deny-unshaded
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/VendingMachines/wallmed.rsi
|
||||
layers:
|
||||
- state: "off"
|
||||
map: ["enum.VendingMachineVisualLayers.Base"]
|
||||
- state: "off"
|
||||
map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
|
||||
shader: unshaded
|
||||
- texture: Structures/Machines/VendingMachines/maintenance_panel.png
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: PointLight
|
||||
radius: 1.3
|
||||
energy: 1.6
|
||||
color: "#43ccb5"
|
||||
- type: AccessReader
|
||||
access: [["Medical"]]
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Medical
|
||||
|
||||
@@ -131,3 +131,427 @@
|
||||
sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
- type: Construction
|
||||
node: fourwayAlt2
|
||||
|
||||
# GasPressurePump
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPressurePump]
|
||||
id: GasPressurePumpAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressure
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: pressurepumpAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPressurePump]
|
||||
id: GasPressurePumpAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressure
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: pressurepumpAlt2
|
||||
|
||||
# GasVolumePump
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasVolumePump]
|
||||
id: GasVolumePumpAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpVolume
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: volumepumpAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasVolumePump]
|
||||
id: GasVolumePumpAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpVolume
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: volumepumpAlt2
|
||||
|
||||
# GasPassiveGate
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPassiveGate]
|
||||
id: GasPassiveGateAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPassiveGate
|
||||
map: [ "enum.SubfloorLayers.FirstLayer" ]
|
||||
- type: Construction
|
||||
node: passivegateAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPassiveGate]
|
||||
id: GasPassiveGateAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPassiveGate
|
||||
map: [ "enum.SubfloorLayers.FirstLayer" ]
|
||||
- type: Construction
|
||||
node: passivegateAlt2
|
||||
|
||||
# GasValve
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasValve]
|
||||
id: GasValveAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpManualValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: valveAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasValve]
|
||||
id: GasValveAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpManualValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: valveAlt2
|
||||
|
||||
# SignalControlledValve
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, SignalControlledValve]
|
||||
id: SignalControlledValveAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpSignalValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: signalvalveAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, SignalControlledValve]
|
||||
id: SignalControlledValveAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpSignalValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: signalvalveAlt2
|
||||
|
||||
# GasPipeSensor
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensor]
|
||||
id: GasPipeSensorAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
- type: Construction
|
||||
node: sensorAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensor]
|
||||
id: GasPipeSensorAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
- type: Construction
|
||||
node: sensorAlt2
|
||||
|
||||
# GasPipeSensorDistribution
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensorDistribution]
|
||||
id: GasPipeSensorDistributionAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensorDistribution]
|
||||
id: GasPipeSensorDistributionAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
# GasPipeSensorWaste
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensorWaste]
|
||||
id: GasPipeSensorWasteAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensorWaste]
|
||||
id: GasPipeSensorWasteAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
# GasPipeSensorMixedAir
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensorMixedAir]
|
||||
id: GasPipeSensorMixedAirAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensorMixedAir]
|
||||
id: GasPipeSensorMixedAirAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
# GasPipeSensorTEGHot
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensorTEGHot]
|
||||
id: GasPipeSensorTEGHotAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensorTEGHot]
|
||||
id: GasPipeSensorTEGHotAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
# GasPipeTEGCold
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPipeSensorTEGCold]
|
||||
id: GasPipeSensorTEGColdAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPipeSensorTEGCold]
|
||||
id: GasPipeSensorTEGColdAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
state: pipeStraight
|
||||
- map: ["base"]
|
||||
state: base
|
||||
- map: [ "enum.PowerDeviceVisualLayers.Powered" ]
|
||||
state: lights
|
||||
shader: unshaded
|
||||
|
||||
# GasPressureRegulator
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt1, GasPressureRegulator]
|
||||
id: GasPressureRegulatorAlt1
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt1.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt1.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressureRegulator
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: pressureregulatorAlt1
|
||||
|
||||
- type: entity
|
||||
parent: [GasPipeLayerAlt2, GasPressureRegulator]
|
||||
id: GasPressureRegulatorAlt2
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump_alt2.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe_alt2.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressureRegulator
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Construction
|
||||
node: pressureregulatorAlt2
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
name: gas pump
|
||||
description: A pump that moves gas by pressure.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: ExtensionCableReceiver
|
||||
- type: LightningTarget
|
||||
@@ -55,6 +55,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressure
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPressurePump
|
||||
Secondary: GasPressurePumpAlt1
|
||||
Tertiary: GasPressurePumpAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -93,7 +98,7 @@
|
||||
name: volumetric gas pump
|
||||
description: A pump that moves gas by volume.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: ExtensionCableReceiver
|
||||
- type: LightningTarget
|
||||
@@ -114,6 +119,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpVolume
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasVolumePump
|
||||
Secondary: GasVolumePumpAlt1
|
||||
Tertiary: GasVolumePumpAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -161,7 +171,7 @@
|
||||
name: inlet pressure regulator
|
||||
description: A valve that releases gas when the inlet pressure exceeds a certain threshold.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Transform
|
||||
@@ -177,6 +187,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressureRegulator
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPressureRegulator
|
||||
Secondary: GasPressureRegulatorAlt1
|
||||
Tertiary: GasPressureRegulatorAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -217,7 +232,7 @@
|
||||
name: passive gate
|
||||
description: A one-way air valve that does not require power.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: SubFloorHide
|
||||
visibleLayers:
|
||||
@@ -230,6 +245,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPassiveGate
|
||||
map: [ "enum.SubfloorLayers.FirstLayer" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPassiveGate
|
||||
Secondary: GasPassiveGateAlt1
|
||||
Tertiary: GasPassiveGateAlt2
|
||||
- type: Appearance
|
||||
- type: PipeColorVisuals
|
||||
- type: GasPassiveGate
|
||||
@@ -254,7 +274,7 @@
|
||||
name: manual valve
|
||||
description: A pipe with a valve that can be used to disable the flow of gas through it.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
# TODO ATMOS: Give unique sprite.
|
||||
- type: SubFloorHide
|
||||
@@ -268,6 +288,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpManualValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasValve
|
||||
Secondary: GasValveAlt1
|
||||
Tertiary: GasValveAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -310,7 +335,7 @@
|
||||
name: signal valve
|
||||
description: A pipe with a valve that can be controlled with signals.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: StationAiWhitelist
|
||||
- type: SubFloorHide
|
||||
@@ -324,6 +349,11 @@
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpSignalValve
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: SignalControlledValve
|
||||
Secondary: SignalControlledValveAlt1
|
||||
Tertiary: SignalControlledValveAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name: gas pipe sensor
|
||||
description: Reports on the status of the gas in the attached pipe network.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
mode: AlignAtmosPipeLayers
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/gas_pipe_sensor.rsi
|
||||
@@ -23,6 +23,10 @@
|
||||
Primary: Structures/Piping/Atmospherics/gas_pipe_sensor.rsi
|
||||
Secondary: Structures/Piping/Atmospherics/gas_pipe_sensor_alt1.rsi
|
||||
Tertiary: Structures/Piping/Atmospherics/gas_pipe_sensor_alt2.rsi
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensor
|
||||
Secondary: GasPipeSensorAlt1
|
||||
Tertiary: GasPipeSensorAlt2
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
@@ -62,6 +66,11 @@
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-distribution-loop
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensorDistribution
|
||||
Secondary: GasPipeSensorDistributionAlt1
|
||||
Tertiary: GasPipeSensorDistributionAlt2
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
@@ -70,6 +79,11 @@
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-waste-loop
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensorWaste
|
||||
Secondary: GasPipeSensorWasteAlt1
|
||||
Tertiary: GasPipeSensorWasteAlt2
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
@@ -78,6 +92,11 @@
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-mixed-air
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensorMixedAir
|
||||
Secondary: GasPipeSensorMixedAirAlt1
|
||||
Tertiary: GasPipeSensorMixedAirAlt2
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
@@ -86,6 +105,11 @@
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-teg-hot-loop
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensorTEGHot
|
||||
Secondary: GasPipeSensorTEGHotAlt1
|
||||
Tertiary: GasPipeSensorTEGHotAlt2
|
||||
|
||||
- type: entity
|
||||
parent: GasPipeSensor
|
||||
@@ -94,3 +118,8 @@
|
||||
components:
|
||||
- type: Label
|
||||
currentLabel: gas-pipe-sensor-teg-cold-loop
|
||||
- type: AtmosPipeLayers
|
||||
alternativePrototypes:
|
||||
Primary: GasPipeSensorTEGCold
|
||||
Secondary: GasPipeSensorTEGColdAlt1
|
||||
Tertiary: GasPipeSensorTEGColdAlt2
|
||||
|
||||
@@ -96,11 +96,9 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseGeneratorWallmount
|
||||
parent: BaseGenerator
|
||||
parent: [ BaseGenerator, BaseWallmount ]
|
||||
name: wallmount generator
|
||||
description: A high efficiency thermoelectric generator stuffed in a wall cabinet.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: AmbientOnPowered
|
||||
- type: AmbientSound
|
||||
@@ -114,12 +112,6 @@
|
||||
color: "#3db83b"
|
||||
castShadows: false
|
||||
netsync: false
|
||||
- type: Fixtures
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Power/Generation/wallmount_generator.rsi
|
||||
@@ -142,7 +134,6 @@
|
||||
supplyRate: 3000
|
||||
supplyRampRate: 500
|
||||
supplyRampTolerance: 500
|
||||
- type: WallMount
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- ShuttleCraft
|
||||
@@ -150,20 +141,12 @@
|
||||
# Construction Frames
|
||||
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
categories: [ HideSpawnMenu ]
|
||||
id: BaseGeneratorWallmountFrame
|
||||
name: wallmount generator frame
|
||||
description: A construction frame for a wallmount generator.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Power/Generation/wallmount_generator.rsi
|
||||
@@ -172,7 +155,6 @@
|
||||
- type: Construction
|
||||
graph: WallmountGenerator
|
||||
node: frame
|
||||
- type: WallMount
|
||||
|
||||
# Generators in use
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
- type: entity
|
||||
parent: BaseWallmount
|
||||
categories: [ HideSpawnMenu ]
|
||||
id: BaseAPC
|
||||
name: APC
|
||||
@@ -19,12 +20,8 @@
|
||||
color: "#3db83b"
|
||||
castShadows: false
|
||||
netsync: false
|
||||
- type: Clickable
|
||||
- type: AccessReader
|
||||
access: [["Engineering"]]
|
||||
- type: InteractionOutline
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Power/apc.rsi
|
||||
@@ -156,6 +153,7 @@
|
||||
|
||||
# APC under construction
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
categories: [ HideSpawnMenu ]
|
||||
id: APCFrame
|
||||
name: APC frame
|
||||
@@ -163,21 +161,12 @@
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Power/apc.rsi
|
||||
state: frame
|
||||
- type: Construction
|
||||
graph: APC
|
||||
node: apcFrame
|
||||
- type: WallMount
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: StructuralMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -193,7 +193,7 @@
|
||||
- PotatoBattery
|
||||
|
||||
- type: entity
|
||||
parent: BaseItemRecharger
|
||||
parent: [ BaseItemRecharger, BaseWallmount ]
|
||||
id: WallWeaponCapacitorRecharger
|
||||
name: wall recharger
|
||||
components:
|
||||
@@ -205,7 +205,6 @@
|
||||
- map: ["enum.PowerChargerVisualLayers.Light"]
|
||||
state: "light-off"
|
||||
shader: "unshaded"
|
||||
- type: WallMount
|
||||
- type: Charger
|
||||
chargeRate: 25
|
||||
- type: ItemSlots
|
||||
|
||||
@@ -51,6 +51,14 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- PlushieCarp
|
||||
mopbucket_magicarpplush:
|
||||
whitelist:
|
||||
tags:
|
||||
- PlushieCarpMagi
|
||||
mopbucket_holocarpplush:
|
||||
whitelist:
|
||||
tags:
|
||||
- PlushieCarpHolo
|
||||
sprite: Objects/Specific/Janitorial/janitorial.rsi
|
||||
- type: Transform
|
||||
noRot: true
|
||||
@@ -65,6 +73,8 @@
|
||||
- PlushieSharkPink
|
||||
- PlushieSharkGrey
|
||||
- PlushieCarp
|
||||
- PlushieCarpHolo
|
||||
- PlushieCarpMagi
|
||||
components:
|
||||
- Rehydratable
|
||||
priority: 3 # Higher than drinking priority
|
||||
@@ -177,6 +187,11 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- Plunger
|
||||
goldenplunger_slot:
|
||||
name: janitorial-trolley-slot-component-slot-name-goldenplunger
|
||||
whitelist:
|
||||
tags:
|
||||
- GoldenPlunger
|
||||
priority: 8
|
||||
wetfloorsign_slot4:
|
||||
name: janitorial-trolley-slot-component-slot-name-sign
|
||||
@@ -286,6 +301,10 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- Plunger
|
||||
cart_goldenplunger:
|
||||
whitelist:
|
||||
tags:
|
||||
- GoldenPlunger
|
||||
cart_mop:
|
||||
whitelist:
|
||||
tags:
|
||||
@@ -349,6 +368,7 @@
|
||||
trashbag_slot: !type:ContainerSlot {}
|
||||
bucket_slot: !type:ContainerSlot {}
|
||||
plunger_slot: !type:ContainerSlot {}
|
||||
goldenplunger_slot: !type:ContainerSlot {}
|
||||
wetfloorsign_slot4: !type:ContainerSlot {}
|
||||
wetfloorsign_slot3: !type:ContainerSlot {}
|
||||
wetfloorsign_slot2: !type:ContainerSlot {}
|
||||
|
||||
@@ -129,23 +129,16 @@
|
||||
|
||||
#Wall Closet
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: BaseWallCloset
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
abstract: true
|
||||
name: wall closet
|
||||
description: A standard-issue Nanotrasen storage unit, now on walls.
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Clickable
|
||||
- type: ResistLocker
|
||||
- type: Weldable
|
||||
- type: WallMount
|
||||
arc: 175
|
||||
- type: StaticPrice
|
||||
price: 75
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
noRot: false
|
||||
@@ -170,9 +163,6 @@
|
||||
containers:
|
||||
entity_storage: !type:Container
|
||||
ents: []
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -1,15 +1,9 @@
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: BoxingBell
|
||||
name: boxing bell
|
||||
description: Ding ding!
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: WallMount
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/bell.rsi
|
||||
layers:
|
||||
@@ -18,22 +12,12 @@
|
||||
successChance: 1
|
||||
interactSuccessSound:
|
||||
path: /Audio/Weapons/boxingbell.ogg
|
||||
- type: Clickable
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
path:
|
||||
"/Audio/Weapons/boxingbell.ogg"
|
||||
- type: Appearance
|
||||
- type: Rotatable
|
||||
- type: CollisionWake
|
||||
enabled: false
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
bodyType: Static
|
||||
- type: Fixtures
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -1,18 +1,14 @@
|
||||
- type: entity
|
||||
parent: BaseWallmountGlass
|
||||
id: Mirror
|
||||
name: mirror
|
||||
description: 'Mirror mirror on the wall , who''s the most robust of them all?'
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: WallMount
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/mirror.rsi
|
||||
state: mirror
|
||||
- type: InteractionOutline
|
||||
- type: Clickable
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: MagicMirror #instant and silent
|
||||
changeHairSound: null
|
||||
addSlotTime: 0
|
||||
@@ -26,6 +22,17 @@
|
||||
interfaces:
|
||||
enum.MagicMirrorUiKey.Key:
|
||||
type: MagicMirrorBoundUserInterface
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
|
||||
- type: entity
|
||||
parent: Mirror
|
||||
@@ -1,11 +1,9 @@
|
||||
- type: entity
|
||||
parent: BaseWallmount
|
||||
id: NoticeBoard
|
||||
name: notice board
|
||||
description: Is there a job for a witcher?
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: WallMount
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/noticeboard.rsi
|
||||
@@ -17,10 +15,6 @@
|
||||
maxFillLevels: 6
|
||||
fillBaseName: notice
|
||||
- type: Appearance
|
||||
- type: InteractionOutline
|
||||
- type: Clickable
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Damageable
|
||||
damageModifierSet: Wood
|
||||
damageContainer: StructuralInorganic
|
||||
@@ -1,23 +1,15 @@
|
||||
- type: entity
|
||||
id: BaseBarSign
|
||||
parent: BaseStructure
|
||||
parent: [ BaseWallmountGlass, BaseWallmountMetallic ]
|
||||
name: bar sign
|
||||
abstract: true
|
||||
components:
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
collection: GlassSmash
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/barsign.rsi
|
||||
state: empty
|
||||
- type: ApcPowerReceiver
|
||||
- type: ExtensionCableReceiver
|
||||
- type: BarSign
|
||||
- type: InteractionOutline
|
||||
- type: AccessReader
|
||||
access: [["Bar"]]
|
||||
- type: ActivatableUIRequiresPower
|
||||
@@ -31,8 +23,6 @@
|
||||
enum.WiresUiKey.Key:
|
||||
type: WiresBoundUserInterface
|
||||
- type: Appearance
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -1,26 +1,12 @@
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: BaseSign
|
||||
name: base sign
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb {}
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -30,7 +16,6 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/signs.rsi
|
||||
snapCardinals: true
|
||||
- type: StaticPrice
|
||||
|
||||
@@ -3,10 +3,7 @@
|
||||
id: BaseFlag
|
||||
abstract: true
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/flags.rsi
|
||||
|
||||
- type: entity
|
||||
@@ -35,7 +32,7 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: syndie_flag
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseFlag
|
||||
id: LGBTQFlag
|
||||
@@ -44,7 +41,7 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: lgbtq_flag
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseFlag
|
||||
id: PirateFlag
|
||||
@@ -52,4 +49,4 @@
|
||||
description: Raise the jolly roger, scallywags!
|
||||
components:
|
||||
- type: Sprite
|
||||
state: pirate_flag
|
||||
state: pirate_flag
|
||||
|
||||
@@ -3,10 +3,7 @@
|
||||
id: PaintingBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/paintings.rsi
|
||||
|
||||
- type: entity
|
||||
@@ -187,4 +184,4 @@
|
||||
description: This painting is a sad clown! It sparks joy.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: painting19
|
||||
state: painting19
|
||||
|
||||
@@ -3,12 +3,8 @@
|
||||
id: PosterBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Wallmounts/posters.rsi
|
||||
snapCardinals: true
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: # Excess damage, don't spawn entities
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
- type: entity
|
||||
parent: [BaseWallmountMetallic, BaseItemCabinet]
|
||||
id: BaseWallmountCabinet
|
||||
abstract: true
|
||||
|
||||
- type: entity
|
||||
parent: [BaseWallmountGlass, BaseItemCabinetGlass]
|
||||
id: BaseWallmountCabinetGlass
|
||||
abstract: true
|
||||
@@ -1,18 +1,12 @@
|
||||
# TODO: same as other wallmount cabinets they should use a base structure prototype
|
||||
- type: entity
|
||||
parent: BaseItemCabinet
|
||||
parent: BaseWallmountCabinet
|
||||
id: DefibrillatorCabinet
|
||||
name: defibrillator cabinet
|
||||
description: A small wall mounted cabinet designed to hold a defibrillator.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 175
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/defib_cabinet.rsi
|
||||
noRot: false
|
||||
@@ -30,9 +24,6 @@
|
||||
whitelist:
|
||||
components:
|
||||
- Defibrillator
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger: !type:DamageTrigger
|
||||
@@ -1,19 +1,9 @@
|
||||
# TODO: this could probably use some kind of base structure prototype
|
||||
# every wallmount cabinet copypastes placement and like 8 components
|
||||
- type: entity
|
||||
parent: BaseItemCabinet
|
||||
parent: BaseWallmountCabinet
|
||||
id: ExtinguisherCabinet
|
||||
name: extinguisher cabinet
|
||||
description: A small wall mounted cabinet designed to hold a fire extinguisher.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/extinguisher_cabinet.rsi
|
||||
snapCardinals: true
|
||||
@@ -31,9 +21,6 @@
|
||||
whitelist:
|
||||
components:
|
||||
- SpraySafety
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -1,15 +1,11 @@
|
||||
# TODO: same as fire extinguisher make it use a base structure theres lots of copy paste
|
||||
- type: entity
|
||||
parent: BaseItemCabinetGlass
|
||||
parent: BaseWallmountCabinetGlass
|
||||
id: FireAxeCabinet
|
||||
name: fire axe cabinet
|
||||
description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Glass
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -28,13 +24,6 @@
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
collection: GlassSmash
|
||||
- type: WallMount
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/fireaxe_cabinet.rsi
|
||||
layers:
|
||||
@@ -1,23 +1,15 @@
|
||||
# Parents
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseWallmount
|
||||
id: ShelfBase
|
||||
abstract: true
|
||||
name: shelf
|
||||
description: A strange place to place, well, anything really. You feel like you shouldn't be seeing this.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Tag
|
||||
tags:
|
||||
- Structure
|
||||
- type: Sprite
|
||||
drawdepth: WallMountedItems
|
||||
sprite: Structures/Storage/Shelfs/wood.rsi
|
||||
state: base
|
||||
- type: Transform
|
||||
- type: Damageable
|
||||
damageModifierSet: Wood
|
||||
damageContainer: StructuralInorganic
|
||||
@@ -32,7 +24,6 @@
|
||||
collection: WoodDestroyHeavy
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: WallMount
|
||||
- type: Storage
|
||||
grid:
|
||||
- 0,0,3,1
|
||||
@@ -42,7 +33,6 @@
|
||||
interfaces:
|
||||
enum.StorageUiKey.Key:
|
||||
type: StorageBoundUserInterface
|
||||
- type: InteractionOutline
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
storagebase: !type:Container
|
||||
@@ -1,25 +1,12 @@
|
||||
- type: entity
|
||||
id: CleanerDispenser
|
||||
name: space cleaner dispenser
|
||||
description: Wallmount reagent dispenser.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
parent: BaseWallmountMetallic
|
||||
id: BaseDispenser
|
||||
abstract: true
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 175
|
||||
- type: Sprite
|
||||
sprite: Structures/Storage/tanks.rsi
|
||||
state: cleanerdispenser
|
||||
- type: Appearance
|
||||
- type: InteractionOutline
|
||||
- type: Clickable
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -53,12 +40,6 @@
|
||||
collection: MetalBreak
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
tank:
|
||||
reagents:
|
||||
- ReagentId: SpaceCleaner
|
||||
Quantity: 5000
|
||||
- type: DrainableSolution
|
||||
solution: tank
|
||||
- type: ReagentTank
|
||||
@@ -66,7 +47,7 @@
|
||||
solution: tank
|
||||
|
||||
- type: entity
|
||||
parent: CleanerDispenser
|
||||
parent: BaseDispenser
|
||||
id: FuelDispenser
|
||||
name: fuel dispenser
|
||||
components:
|
||||
@@ -86,3 +67,16 @@
|
||||
weldingDamage:
|
||||
types:
|
||||
Heat: 20
|
||||
|
||||
- type: entity
|
||||
parent: BaseDispenser
|
||||
id: CleanerDispenser
|
||||
name: space cleaner dispenser
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
tank:
|
||||
reagents:
|
||||
- ReagentId: SpaceCleaner
|
||||
Quantity: 5000
|
||||
- type: ReagentTank
|
||||
@@ -1,19 +1,12 @@
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: SignalSwitch
|
||||
name: signal switch
|
||||
description: It's a switch for toggling power to things.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: StationAiWhitelist
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: StationAiWhitelist
|
||||
- type: Sprite
|
||||
drawdepth: SmallObjects
|
||||
sprite: Structures/Wallmounts/switch.rsi
|
||||
@@ -25,7 +18,6 @@
|
||||
- type: Construction
|
||||
graph: SignalSwitchGraph
|
||||
node: SignalSwitchNode
|
||||
- type: Fixtures
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
- type: WirelessNetworkConnection
|
||||
@@ -37,51 +29,6 @@
|
||||
- Status
|
||||
lastSignals:
|
||||
Status: false
|
||||
- type: Tag
|
||||
tags:
|
||||
- Structure
|
||||
|
||||
- type: entity
|
||||
id: SignalButton
|
||||
name: signal button
|
||||
description: It's a button for activating something.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: StationAiWhitelist
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Sprite
|
||||
drawdepth: SmallObjects
|
||||
sprite: Structures/Wallmounts/switch.rsi
|
||||
state: dead
|
||||
- type: UseDelay
|
||||
delay: 0.5 # prevent light-toggling auto-clickers.
|
||||
- type: SignalSwitch
|
||||
onPort: Pressed
|
||||
offPort: Pressed
|
||||
statusPort: Pressed
|
||||
- type: Rotatable
|
||||
- type: Construction
|
||||
graph: SignalButtonGraph
|
||||
node: SignalButtonNode
|
||||
- type: Fixtures
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- Pressed
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -101,100 +48,79 @@
|
||||
collection: MetalBreak
|
||||
params:
|
||||
volume: -8
|
||||
- type: Tag
|
||||
tags:
|
||||
- Structure
|
||||
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: SignalButton
|
||||
name: signal button
|
||||
description: It's a button for activating something.
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: StationAiWhitelist
|
||||
- type: Sprite
|
||||
drawdepth: SmallObjects
|
||||
sprite: Structures/Wallmounts/switch.rsi
|
||||
state: dead
|
||||
- type: UseDelay
|
||||
delay: 0.5 # prevent light-toggling auto-clickers.
|
||||
- type: SignalSwitch
|
||||
onPort: Pressed
|
||||
offPort: Pressed
|
||||
statusPort: Pressed
|
||||
- type: Rotatable
|
||||
- type: Construction
|
||||
graph: SignalButtonGraph
|
||||
node: SignalButtonNode
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- Pressed
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 80
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 40
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
params:
|
||||
volume: -8
|
||||
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
id: ApcNetSwitch
|
||||
name: apc net switch
|
||||
description: It's a switch for toggling lights that are connected to the same apc.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Sprite
|
||||
drawdepth: SmallObjects
|
||||
sprite: Structures/Wallmounts/switch.rsi
|
||||
state: on
|
||||
- type: Rotatable
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
transmitFrequencyId: SmartLight # assuming people want to use it for light switches.
|
||||
- type: ApcNetworkConnection
|
||||
- type: ApcNetSwitch
|
||||
- type: Construction
|
||||
graph: LightSwitchGraph
|
||||
node: LightSwitchNode
|
||||
- type: Fixtures
|
||||
- type: Tag
|
||||
tags:
|
||||
- Structure
|
||||
|
||||
- type: entity
|
||||
id: TwoWayLever
|
||||
name: two way lever
|
||||
description: A two way lever.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: StationAiWhitelist
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
drawdepth: HighFloorObjects
|
||||
sprite: Structures/conveyor.rsi
|
||||
noRot: true
|
||||
layers:
|
||||
- state: switch-off
|
||||
map: ["enabled", "enum.TwoWayLeverState.Middle"]
|
||||
- type: TwoWayLever
|
||||
- type: UseDelay
|
||||
delay: 0.2 # prevent light-toggling auto-clickers.
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.TwoWayLeverVisuals.State:
|
||||
enabled:
|
||||
Right: { state: switch-fwd }
|
||||
Middle: { state: switch-off }
|
||||
Left: { state: switch-rev }
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Construction
|
||||
graph: LeverGraph
|
||||
node: LeverNode
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- Left
|
||||
- Right
|
||||
- Middle
|
||||
- type: Tag
|
||||
tags:
|
||||
- Structure
|
||||
- type: WallMount
|
||||
arc: 360
|
||||
- type: Sprite
|
||||
drawdepth: SmallObjects
|
||||
sprite: Structures/Wallmounts/switch.rsi
|
||||
state: on
|
||||
- type: Rotatable
|
||||
- type: ExtensionCableReceiver
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Apc
|
||||
transmitFrequencyId: SmartLight # assuming people want to use it for light switches.
|
||||
- type: ApcNetworkConnection
|
||||
- type: ApcNetSwitch
|
||||
- type: Construction
|
||||
graph: LightSwitchGraph
|
||||
node: LightSwitchNode
|
||||
|
||||
#directional
|
||||
|
||||
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Reference in New Issue
Block a user