From 3bc81144980bb7c377a7f15c50fe0233a9b8553a Mon Sep 17 00:00:00 2001 From: Ed <96445749+TheShuEd@users.noreply.github.com> Date: Sun, 14 Apr 2024 18:40:55 +0300 Subject: [PATCH] Update README.md --- README.md | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/README.md b/README.md index e437f7f222..6f3c6a8825 100644 --- a/README.md +++ b/README.md @@ -1,26 +1,11 @@

CrystallPunk

-Space Station 14 is a remake of SS13 that runs on [Robust Toolbox](https://github.com/space-wizards/RobustToolbox), our homegrown engine written in C#. - -This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server. - -If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs. - ## Links -[Website](https://spacestation14.io/) | [Discord](https://discord.ss14.io/) | [Forum](https://forum.spacestation14.io/) | [Steam](https://store.steampowered.com/app/1255460/Space_Station_14/) | [Standalone Download](https://spacestation14.io/about/nightlies/) - ## Documentation/Wiki -Our [docs site](https://docs.spacestation14.io/) has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project. - ## Contributing -We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a [list of issues](https://github.com/space-wizards/space-station-14-content/issues) that need to be done and anybody can pick them up. Don't be afraid to ask for help either! -Just make sure your changes and pull requests are in accordance with the [contribution guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html). - -We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork. - ## Building 1. Clone this repo. @@ -36,4 +21,4 @@ All CrystallPunk14 codebase contributions are licensed under [Creative Commons B Most visual assets are licensed under [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) unless stated otherwise. Assets have their license and the copyright in the metadata file. [Example](https://github.com/crystallpunk-14/crystall-punk-14/blob/master/Resources/Textures/Objects/Tools/crowbar.rsi/meta.json). -**Important:** This means that code from CrystallPunk14 cannot be ported to others codebases. If you wish to port a specific feature, you must get the developer(s) to sublicense it to you under a license like AGPLv3. This also applies in the opposite direction for features ported from other codebases. \ No newline at end of file +**Important:** This means that code from CrystallPunk14 cannot be ported to others codebases. If you wish to port a specific feature, you must get the developer(s) to sublicense it to you under a license like AGPLv3. This also applies in the opposite direction for features ported from other codebases.