Content changes for engine exception tolerance PR (#27455)
* Content changes for engine exception tolerance PR * Poke tests
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@@ -86,7 +86,7 @@ public sealed class EyeLerpingSystem : EntitySystem
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private void HandleMapChange(EntityUid uid, LerpingEyeComponent component, ref EntParentChangedMessage args)
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{
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// Is this actually a map change? If yes, stop any lerps
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if (args.OldMapId != args.Transform.MapID)
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if (args.OldMapId != args.Transform.MapUid)
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component.LastRotation = GetRotation(uid, args.Transform);
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}
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