Various UI warnings cleanup (#36169)
* Various UI warnings cleanup * Revert unnecessary change * Redoing SpriteSystem as it's non-injectable * Missed one * Better entity instantiation * General cleanup of warnings changes * Wrong class name!
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@@ -111,7 +111,7 @@ public sealed class DecalPlacementSystem : EntitySystem
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if (args.Handled)
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return;
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if (args.Target.GetGridUid(EntityManager) == null)
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if (_transform.GetGrid(args.Target) == null)
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return;
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args.Handled = true;
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