diff --git a/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs b/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs index 552b930649..a14f48de87 100644 --- a/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs +++ b/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs @@ -357,10 +357,8 @@ public abstract class SharedStorageSystem : EntitySystem if (HasComp(uid)) return; - if (storageComp.CP14Ignorelist != null && _whitelistSystem.IsWhitelistFail(storageComp.CP14Ignorelist, args.Used)) - { + if (_whitelistSystem.IsWhitelistPass(storageComp.CP14Ignorelist, args.Used)) return; - } PlayerInsertHeldEntity(uid, args.User, storageComp); // Always handle it, even if insertion fails.