Mouse content (#7307)

This commit is contained in:
mirrorcult
2022-03-28 13:53:20 -07:00
committed by GitHub
parent 255192caf7
commit 3cc0eb5f33
4 changed files with 26 additions and 8 deletions

View File

@@ -626,9 +626,9 @@
- type: GhostTakeoverAvailable
makeSentient: true
name: mouse
description: A mouse in maint.
description: A hungry and mischievous mouse.
- type: Sprite
drawdepth: Mobs
drawdepth: FloorObjects
layers:
- map: ["enum.DamageStateVisualLayers.Base"]
state: mouse-0
@@ -647,9 +647,8 @@
radius: 0.2
mass: 10
mask:
- Impassable
- MobImpassable #Bullets?!
- SmallImpassable
- MobImpassable
layer:
- Opaque
- type: MobState
@@ -667,6 +666,8 @@
crit: dead-0
dead: splat-0
- type: Food
- type: Hunger
baseDecayRate: 0.5 # I'm very hungry! Give me. The cheese.
- type: Extractable
grindableSolutionName: food
- type: SolutionContainerManager
@@ -687,7 +688,22 @@
tags:
- Trash
- type: Recyclable
- type: Actions
- type: Respirator
damage:
types:
Asphyxiation: 0.25
damageRecovery:
types:
Asphyxiation: -0.25
- type: Barotrauma
damage:
types:
Blunt: 0.1
- type: HumanoidAppearance # no this doesnt make sense but its needed for vocal
- type: Vocal
# mice are gender neutral who cares
maleScream: /Audio/Animals/mouse_squeak.ogg
femaleScream: /Audio/Animals/mouse_squeak.ogg
# TODO: Remove CombatMode when Prototype Composition is added
- type: CombatMode
combatToggleAction: