Adds a bunch of UI icons for verbs. (#3007)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
#nullable enable
|
||||
#nullable enable
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@@ -263,6 +263,7 @@ namespace Content.Server.GameObjects.Components.Access
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Eject Privileged ID");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
data.Visibility = component.PrivilegedIDEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
}
|
||||
|
||||
@@ -288,6 +289,7 @@ namespace Content.Server.GameObjects.Components.Access
|
||||
|
||||
data.Text = Loc.GetString("Eject Target ID");
|
||||
data.Visibility = component.TargetIDEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, IdCardConsoleComponent component)
|
||||
|
||||
@@ -792,6 +792,7 @@ namespace Content.Server.GameObjects.Components.Disposal
|
||||
|
||||
data.Visibility = VerbVisibility.Visible;
|
||||
data.Text = Loc.GetString("Flush");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, DisposalMailingUnitComponent component)
|
||||
|
||||
@@ -703,6 +703,7 @@ namespace Content.Server.GameObjects.Components.Disposal
|
||||
|
||||
data.Visibility = VerbVisibility.Visible;
|
||||
data.Text = Loc.GetString("Flush");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, DisposalUnitComponent component)
|
||||
|
||||
@@ -666,6 +666,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
||||
data.Visibility = VerbVisibility.Visible;
|
||||
data.Text = Loc.GetString("Set Outfit");
|
||||
data.CategoryData = VerbCategories.Debug;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/outfit.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, InventoryComponent component)
|
||||
|
||||
@@ -472,6 +472,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString(component.Open ? "Close" : "Open");
|
||||
data.IconTexture = component.Open ? "/Textures/Interface/VerbIcons/close.svg.96dpi.png" : "/Textures/Interface/VerbIcons/open.svg.96dpi.png";
|
||||
}
|
||||
|
||||
void IExAct.OnExplosion(ExplosionEventArgs eventArgs)
|
||||
|
||||
@@ -112,7 +112,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
|
||||
return;
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Pick Up");
|
||||
data.Text = Loc.GetString("Pick up");
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, ItemComponent component)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.GameObjects.Components.Access;
|
||||
using Content.Server.GameObjects.Components.Access;
|
||||
using Content.Shared.GameObjects.Components.Storage;
|
||||
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
|
||||
using Content.Shared.GameObjects.Verbs;
|
||||
@@ -77,6 +77,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
|
||||
if (Locked)
|
||||
{
|
||||
data.Visibility = VerbVisibility.Invisible;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -380,6 +380,7 @@ namespace Content.Server.GameObjects.Components.PDA
|
||||
|
||||
data.Text = Loc.GetString("Eject ID");
|
||||
data.Visibility = component.IdSlotEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, PDAComponent component)
|
||||
@@ -401,6 +402,7 @@ namespace Content.Server.GameObjects.Components.PDA
|
||||
|
||||
data.Text = Loc.GetString("Eject Pen");
|
||||
data.Visibility = component.PenSlotEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, PDAComponent component)
|
||||
@@ -421,6 +423,7 @@ namespace Content.Server.GameObjects.Components.PDA
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Toggle flashlight");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/light.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, PDAComponent component)
|
||||
|
||||
@@ -134,14 +134,14 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
|
||||
|
||||
if (component._container.ContainedEntity != null || handsComponent.GetActiveHand == null)
|
||||
{
|
||||
data.Visibility = VerbVisibility.Disabled;
|
||||
data.Text = Loc.GetString("Insert");
|
||||
data.Visibility = VerbVisibility.Invisible;
|
||||
return;
|
||||
}
|
||||
|
||||
var heldItemName = Loc.GetString(handsComponent.GetActiveHand.Owner.Name);
|
||||
|
||||
data.Text = Loc.GetString("Insert {0}", heldItemName);
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/insert.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, BaseCharger component)
|
||||
@@ -173,14 +173,14 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
|
||||
}
|
||||
if (component._container.ContainedEntity == null)
|
||||
{
|
||||
data.Text = Loc.GetString("Eject");
|
||||
data.Visibility = VerbVisibility.Disabled;
|
||||
data.Visibility = VerbVisibility.Invisible;
|
||||
return;
|
||||
}
|
||||
|
||||
var containerItemName = Loc.GetString(component._container.ContainedEntity.Name);
|
||||
|
||||
data.Text = Loc.GetString("Eject {0}", containerItemName);
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, BaseCharger component)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#nullable enable
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Server.GameObjects.Components.GUI;
|
||||
using Content.Server.GameObjects.Components.Items.Storage;
|
||||
@@ -187,11 +187,13 @@ namespace Content.Server.GameObjects.Components.Power
|
||||
|
||||
if (component.Cell == null)
|
||||
{
|
||||
data.Text = Loc.GetString("Eject cell (cell missing)");
|
||||
data.Text = Loc.GetString("No cell");
|
||||
data.Visibility = VerbVisibility.Disabled;
|
||||
}
|
||||
else
|
||||
{
|
||||
data.Text = Loc.GetString("Eject cell");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
if (component.Cell == null || !component.CanRemoveCell)
|
||||
|
||||
@@ -216,6 +216,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Ammunition
|
||||
|
||||
data.Text = Loc.GetString("Dump 10");
|
||||
data.Visibility = component.AmmoLeft > 0 ? VerbVisibility.Visible : VerbVisibility.Disabled;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, AmmoBoxComponent component)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.GameObjects.Components.Weapon.Ranged.Ammunition;
|
||||
using Content.Shared.GameObjects;
|
||||
@@ -294,6 +294,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
|
||||
}
|
||||
|
||||
data.Visibility = component.ShotsLeft > 0 ? VerbVisibility.Visible : VerbVisibility.Disabled;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/refresh.svg.96dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, RevolverBarrelComponent component)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.GameObjects.Components.GUI;
|
||||
@@ -302,12 +302,13 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
|
||||
|
||||
if (component.PowerCell == null)
|
||||
{
|
||||
data.Text = Loc.GetString("Eject cell (cell missing)");
|
||||
data.Text = Loc.GetString("No cell");
|
||||
data.Visibility = VerbVisibility.Disabled;
|
||||
}
|
||||
else
|
||||
{
|
||||
data.Text = Loc.GetString("Eject cell");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.GameObjects.Components.GUI;
|
||||
@@ -463,6 +463,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Eject magazine");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.96dpi.png";
|
||||
if (component.MagNeedsOpenBolt)
|
||||
{
|
||||
data.Visibility = component.HasMagazine && component.BoltOpen
|
||||
|
||||
Reference in New Issue
Block a user