Cleanup more SpriteComponent warnings (part 4) (#37550)

* Cleanup warnings in ClickableSystem

* Cleanup warnings in FultonSystem

* Cleanup warning in HolidaySystem

* Cleanup warning in DoAfterOverlay

* Cleanup warning in EntityHealthBarOverlay

* Cleanup warning in SmokeVisualizerSystem

* Cleanup warning in VaporVisualizerSystem

* Cleanup warning in ColorFlashEffectSystem

* Cleanup warnings in StealthSystem

* Cleanup warnings in TrayScannerSystem

* Cleanup warnings in InventoryUIController

* Cleanup warnings in HideMechanismsCommand

* Cleanup warning in ShowMechanismsCommand

* Cleanup warnings in EntityPickupAnimationSystem

* Cleanup warnings in PointingSystem

* Cleanup warning in StickyVisualizerSystem

* Cleanup warnings in TabletopSystem

* Cleanup warnings in PillSystem

* Cleanup warnings in DiceSystem

* Cleanup warnings in ProjectileSystem
This commit is contained in:
Tayrtahn
2025-05-17 21:48:11 -04:00
committed by GitHub
parent f098a8e6d5
commit 3dcfc3a99e
20 changed files with 64 additions and 54 deletions

View File

@@ -10,6 +10,8 @@ namespace Content.Client.Pointing;
public sealed partial class PointingSystem : SharedPointingSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
base.Initialize();
@@ -44,7 +46,7 @@ public sealed partial class PointingSystem : SharedPointingSystem
Verb verb = new()
{
Text = Loc.GetString("pointing-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/point.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/point.svg.192dpi.png")),
ClientExclusive = true,
Act = () => RaiseNetworkEvent(new PointingAttemptEvent(GetNetEntity(args.Target)))
};
@@ -55,7 +57,7 @@ public sealed partial class PointingSystem : SharedPointingSystem
private void OnArrowStartup(EntityUid uid, PointingArrowComponent component, ComponentStartup args)
{
if (TryComp<SpriteComponent>(uid, out var sprite))
sprite.DrawDepth = (int) DrawDepth.Overlays;
_sprite.SetDrawDepth((uid, sprite), (int)DrawDepth.Overlays);
BeginPointAnimation(uid, component.StartPosition, component.Offset, component.AnimationKey);
}
@@ -64,7 +66,7 @@ public sealed partial class PointingSystem : SharedPointingSystem
{
if (TryComp<SpriteComponent>(uid, out var sprite))
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
_sprite.SetDrawDepth((uid, sprite), (int)DrawDepth.Overlays);
sprite.NoRotation = false;
}
}