Fixes air sensors not accessing gas mixture on construction + visual fixes (#15224)
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@@ -62,22 +62,23 @@
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- AirSensor
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- type: AccessReader
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access: [ [ "Atmospherics" ] ]
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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sensor:
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True: { state: gsensor1 }
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False: { state: gsensor0 }
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- type: Construction
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graph: AirSensor
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node: sensor
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- type: Appearance
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- type: Sprite
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netsync: false
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drawdepth: FloorObjects
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sprite: Structures/Specific/Atmospherics/sensor.rsi
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layers:
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- state: gsensor1
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map: [ "sensor" ]
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map: [ "enum.PowerDeviceVisualLayers.Powered" ]
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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enum.PowerDeviceVisualLayers.Powered:
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True: { state: gsensor1 }
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False: { state: gsensor0 }
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- type: entity
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parent: BaseItem
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