Remove obsolete VisibilitySystem functions (#28610)
Remove obsolete visibility functions Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
@@ -78,8 +78,8 @@ public sealed partial class RevenantSystem : EntitySystem
|
||||
|
||||
if (_ticker.RunLevel == GameRunLevel.PostRound && TryComp<VisibilityComponent>(uid, out var visibility))
|
||||
{
|
||||
_visibility.AddLayer(uid, visibility, (int) VisibilityFlags.Ghost, false);
|
||||
_visibility.RemoveLayer(uid, visibility, (int) VisibilityFlags.Normal, false);
|
||||
_visibility.AddLayer((uid, visibility), (int) VisibilityFlags.Ghost, false);
|
||||
_visibility.RemoveLayer((uid, visibility), (int) VisibilityFlags.Normal, false);
|
||||
_visibility.RefreshVisibility(uid, visibility);
|
||||
}
|
||||
|
||||
@@ -192,13 +192,13 @@ public sealed partial class RevenantSystem : EntitySystem
|
||||
{
|
||||
if (visible)
|
||||
{
|
||||
_visibility.AddLayer(uid, vis, (int) VisibilityFlags.Normal, false);
|
||||
_visibility.RemoveLayer(uid, vis, (int) VisibilityFlags.Ghost, false);
|
||||
_visibility.AddLayer((uid, vis), (int) VisibilityFlags.Normal, false);
|
||||
_visibility.RemoveLayer((uid, vis), (int) VisibilityFlags.Ghost, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_visibility.AddLayer(uid, vis, (int) VisibilityFlags.Ghost, false);
|
||||
_visibility.RemoveLayer(uid, vis, (int) VisibilityFlags.Normal, false);
|
||||
_visibility.AddLayer((uid, vis), (int) VisibilityFlags.Ghost, false);
|
||||
_visibility.RemoveLayer((uid, vis), (int) VisibilityFlags.Normal, false);
|
||||
}
|
||||
_visibility.RefreshVisibility(uid, vis);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user